Category:Shelf:Computer programming
Computer programming
These books deal with Computer programming: the process of writing, testing, debugging/troubleshooting, and maintaining the source code of computer programs. A program's source code is written in a programming language.
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Subcategories
The following 78 subcategories may be of interest, out of 78 total.
9
- Book:99 Elm Problems (122 pages)
A
- Book:A First Course to Network Coding (7 pages)
- Book:ACE+TAO Opensource Programming Notes (19 pages)
- Book:Alcor6L (26 pages)
- Book:Applied Programming (15 pages)
B
- Book:Bug Free Programming (1 page)
C
- Book:Coding Divert Sockets (7 pages)
- Book:Common Intermediate Language (4 pages)
- Book:Competitive Programming (1 page)
- Book:Component Based Development (5 pages)
- Book:Computer Go (20 pages)
- Book:Computer Programming Principles (8 pages)
- Book:Core War (5 pages)
- Book:Create Your Own Sim Games (7 pages)
D
- Book:DarkBASIC Programming (11 pages)
- Book:De-chroming chromebooks (3 pages)
E
- Book:Eric 6 User's Guide (9 pages)
G
- Book:GNU Autoconf (3 pages)
- Book:Guide to Game Development (87 pages)
H
- Book:Haxe Programming (3 pages)
I
- Book:Introduction to Programming (2 pages)
- Book:Introspector (27 pages)
J
- Book:JMonkeyEngine:Beginner (1 page)
K
- Book:Khepera III Toolbox (29 pages)
L
- Book:Linux Applications Debugging Techniques (22 pages)
- Book:LLVM Compiler (5 pages)
M
N
- Book:Nimrod Programming (11 pages)
O
- Book:Object Oriented Paradigm (1 page)
P
- Book:Parallel Spectral Numerical Methods (23 pages)
- Book:Practical DevOps for Big Data (30 pages)
- Book:Programming Basics (16 pages)
- Book:Wikijunior:Programming for Kids (8 pages)
- Book:Programming for Palm OS (16 pages)
- Book:Programming for the consultant (2 pages)
- Book:Programming Fundamentals (188 pages)
- Book:Programming Gambas from Zip (24 pages)
- Book:Programming HP Calculators (15 pages)
R
- Book:Rust for the Novice Programmer (28 pages)
S
- Book:Scribunto: An Introduction (11 pages)
- Book:Scriptol (8 pages)
- Book:Smalltalk the fun way (2 pages)
- Book:SMF Records (7 pages)
- Book:SuperCard Programming (10 pages)
- Book:Swift Introduction (6 pages)
T
- Book:The Performance Guide (4 pages)
- Book:The Pyrogenesis Engine (8 pages)
- Book:The Science of Programming (39 pages)
- Book:Theos Tutorials for iOS (3 pages)
- Book:Type-oriented programming (8 pages)
V
- Book:Valgrind (1 page)
W
X
- Book:X Window Programming (17 pages)
- Book:XSLT (2 pages)
Pages in category "Shelf:Computer programming"
The following 83 pages are in this category, out of 83 total.
A
C
- Clipper Tutorial: a Guide to Open Source Clipper(s)
- Coding Cookbook
- Coding Divert Sockets
- Common Intermediate Language
- Competitive Programming
- Component Based Development
- Computer Go
- Computer Programming
- Computer Programming Principles
- Core War
- Create Your Own Sim Games
- Creating a simple 3D game engine in XNA
G
P
- Parallel Spectral Numerical Methods
- Parrot Virtual Machine
- PlanoTse Handbook for Job Search Automation
- Practical DevOps for Big Data
- Programming Basics
- Wikijunior:Programming for Kids
- Programming for Palm OS
- Programming for the consultant
- Programming Fundamentals
- Programming Gambas from Zip
- Programming HP Calculators
- Python 3: working with files and digital assets
R
S
- Scribunto: An Introduction
- Scriptol
- Shelf:Computer programming concepts
- Shelf:Computer programming languages
- Shelf:Computer programming libraries
- Shelf:Console game programming
- Shelf:Video game development
- Shelf:Web development
- Smalltalk the fun way
- SMF Records
- Some Basic and Inefficient Prime Number Generating Algorithms
- SuperCard Programming
- Swift Introduction