Introduction to 2D Linux Game Programming

Introduction to 2D Linux Game Programming is meant to be a basic introduction for the novice Linux 2D game developer. See the introductory overview for more information.

Overview50% developed  as of Aug 22, 2009

Algorithms

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Simple software transformations

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Non Optimized Integer Scaling 
Optimized Integer Scaling 
90° Image Rotation 
Flip Image 
The Helper Functions 
The Makefile 
The Zipped Code 

Appendices

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There are no appendices at the moment.

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