DarkBASIC Programming
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A Wikibookian has nominated this book for cleanup because: Needs heavy de-HTMLization in order to look pretty. Also many reader contributions need to be properly integrated to the flow of the text. You can help make it better. Please review any relevant discussion. |
A reader requests expansion of this book to include more material. You can help by adding new material (learn how) or ask for assistance in the reading room. |
Started By - Jonathan Skinner
- Written By - Jonathan Skinner & Others
Authors and acknowledgements
edit- Jonathan Skinner aka Dbtutor - Wrote most of this book
- Robert Horning - For some formatting contribution
- TDK_MAN - For the file manager function off his site http://www.computechtenerife.com/
- Samji - Corrected second mathematics example in Day 9, Lesson 4
- All those unnamed formatters
- A reader who fixed a random number problem, great stuff!
- Thank you everyone who posts comments on the discussions section
Foreword
editDarkBASIC Programming is the first ever Wikibook on DarkBASIC, an open source BASIC programming language for creating Windows applications and games.
You'll go from Hello World, to computing a text adventure, to making a simple first-person shooter (when the book is eventually finished).
Don't worry it's easy! The style is easy for beginners to DarkBASIC & programming.
Before I start, I'd like to thank The Game Creator's forum users for compliments, rants & comments on this book.
Table of contents
editSome lessons may be incomplete or not done at all. If you feel you're up to it contribute!!
- Lesson 1 - Introduction to Programming
- Lesson 2 - The Hello World Tradition
- Lesson 3 - Fundamentals of DarkBASIC
- Lesson 4 - Number Crunching
- Lesson 5 - Loops
- Lesson 6 - File Control & Data
- Lesson 7 - 2D Game Programming Pt 1
- Lesson 8 - 2D Game Programming Pt 2
- Final Words By Dbtutor
- Reference A - Good Programming Habits
- Reference B - Game Design Books & Sites
- Original single-page version (for reference during rearrangements)