Books on this shelf deal with electronic games: games that employ electronics to create an interactive system with which a player can play. Video games are the most common form of electronic game today, although the terms are not synonymous. See the strategy guides policy before creating strategy guides relating to video games.
The following 16 related categories may be of interest, out of 16 total.
- Book:0 A.D. (12 pages)
- Book:History of video games (422 pages)
- Book:Playing a Video Game (5 pages)
- Book:Role Playing Games (5 pages)
- Book:SimCity and Urban Planning (14 pages)
Pages in category "Shelf:Electronic games"
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The following 15 pages are in this category, out of 15 total.