Animating Weapons for Counter-Strike Source
Welcome to animating weapons for Counter-Strike Source.
Contents
edit- Setting up
- Questions
- Applications Used
- Setting up the Source SDK
- Setting up the Work Folders
- Extracting Files From GCFs
- Decompiling the Default Model
- Setting up the XSI Development Environment
- Navigating in the 3D world of XSI
- Converting and Importing Textures into XSI Mod Tool
- Rigging the Hands
- Preparing the Weapon for Rigging
- Rigging the Weapon
- Exporting the Models
- Changing Materials
- Changing Weapons
- Animating