Category:Subject:Electronic games

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Electronic games
Books in this subject area deal with electronic games: games that employ electronics to create an interactive system with which a player can play, including strategy guides. Video games are the most common form of electronic game today, and for this reason the terms are often mistakenly used synonymously. Books include information on the cultural significance of specific electronic games, and application of electronic games as learning and education tools.

Subcategories

The following 16 subcategories may be of interest, out of 16 total.