Mario franchise strategy guide/Enemies/Cheep-Cheep
Cheep-Cheeps are fish-like enemies in the Mario franchise, first appearing in Super Mario Bros.. They are aquatic creatures that leap out of the water to attack Mario. The Cheep-Cheeps appeared in 2-3, 7-3, and a part in 8-4 (Bowser's Castle). To defeat a Cheep-Cheep on these levels, the player must simply jump on it and the player will gain 100 points. The Cheep-Cheeps were also found along with the Bloober jellyfish characters in the underwater levels 2-2 and 7-2, as well as the minus worlds and a part in 5-2. In these cases, they were immune to jumping attacks, but still vulnerable to fireballs.
Big Bertha was a giant Cheep-Cheep mother that spit out smaller Cheep-Cheeps on Levels 3-2, 3-4, and 7-4 of Super Mario 3. Its counterpart Boss Bass could leap out of water and swallow Mario whole, killing Mario instantly regardless of power-up status. Boss Bass also appears in Super Mario 64 on one level, Tiny-Huge Island, and uses the same swallowing attack.
|Recurring Mario enemies|
|Bowser | Bowser Jr. | Cackletta | Donkey Kong | Fawful | Kamek | Kammy Koopa | King Boo | Koopalings | Shroob | Smithy Gang | Tatanga | Wario | Wart|
|Birdo | Chief Chilly | Donkey Kong Jr. | Eyerok | Fryguy | Goomboss | Gooper Blooper | Mouser | Petey Piranha | Raphael Raven | Tryclyde | Valentina | Waluigi|
|Albatoss | Big Bertha | Blooper | Bob-omb | Boo | Bullet Bill | Buzzy Beetle | Cataquack | Cheep-Cheep | Chomp | Dry Bones | Fly Guy | Goomba | Hammer Bro | Koopa Troopa | Lakitu | Magikoopa | Monty Mole | Piranha Plant | Pokey | Shy Guy | Snapjaw | Snifit | Thwomp | Ukiki | Whomp | Wiggler|