LaTeX/Macros
Documents produced with the commands you have learned up to this point will look acceptable to a large audience. While they are not fancy-looking, they obey all the established rules of good typesetting, which will make them easy to read and pleasant to look at. However, there are situations where LaTeX does not provide a command or environment that matches your needs, or the output produced by some existing command may not meet your requirements.
In this chapter, we will try to give some hints on how to teach LaTeX new tricks and how to make it produce output that looks different from what is provided by default.
LaTeX is a fairly high-level language compared to Plain TeX and thus is more limited. The next chapter will focus on Plain TeX and will explain advanced techniques for programming.
New commands
editTo add your own commands, use the
\newcommand{\name}[num]{definition}
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command. Basically, the command requires two arguments: the name of the command you want to create (preceded by a backslash), and the definition of the command. Note that the command name can but need not be enclosed in braces, as you like. The num argument in square brackets is optional and specifies the number of arguments the new command takes (up to 9 are possible). If missing it defaults to 0, i.e. no argument allowed.
The following two examples should help you to get the idea. The first example defines a new command called \wbal that will print “The Wikibook about LaTeX”. Such a command could come in handy if you had to write the title of this book over and over again.
\newcommand{\wbal}{The Wikibook about \LaTeX}
This is ‘‘\wbal'' \ldots{} ‘‘\wbal''
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This is “The Wikibook about LaTeX” … “The Wikibook about LaTeX” |
The next example illustrates how to define a new command that takes one argument. The #1
tag gets replaced by the argument you specify. If you wanted to use more than one argument, use #2
and so on, these arguments are added in an extra set of brackets.
\newcommand{\wbalsup}[1] {
This is the Wikibook about LaTeX
supported by #1}
\newcommand{\wbalTwo}[2] {
This is the Wikibook about LaTeX
supported by #1 and #2}
% in the document body:
\begin{itemize}
\item \wbalsup{Wikimedia}
\item \wbalsup{lots of users!}
\item \wbalTwo{John Doe}{Anthea Smith}
\end{itemize}
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Name your new command \wbalTwo
and not \wbal2
as digits cannot be used to name macros — invalid characters will error out at compile-time.
LaTeX will not allow you to create a new command that would overwrite an existing one. But there is a special command in case you explicitly want this: \renewcommand
. It uses the same syntax as the \newcommand
command.
In certain cases you might also want to use the \providecommand
command. It works like \newcommand
, but if the command is already defined, LaTeX will silently ignore the new command.
With LaTex2e, it is also possible to add a default parameter to a command with the following syntax:
\newcommand{name}[num][default]{definition}
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If the default parameter of \newcommand
is present, then the first of the number of arguments specified by num is optional with a default value of default; if absent, then all of the arguments are required.
\newcommand{\wbalTwo}[2][Wikimedia]{
This is the Wikibook about LaTeX
supported by {#1} and {#2}!}
% in the document body:
\begin{itemize}
\item \wbalTwo{John Doe}
\item \wbalTwo[lots of users]{John Doe}
\end{itemize}
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- Note
- When the command is used with an explicit first parameter it is given enclosed with brackets (here "[lots of users]").
Here is a common example: if you are writing a book about Mathematics and you have to use vectors, you have to decide how they will look. There are several different standards, used in many books. If a is a vector, some people like to add an arrow over it ( ), other people write it underlined (a); another common version is to write it bold (a). Let us assume you want to write your vectors with an arrow over them; then add the following line in your mystyle.sty.
\newcommand{\myvec}[1]{\vec{#1}}
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and write your vectors inside the new \myvec{...}
command. You can call it as you wish, but you'd better choose a short name because you will probably write it very often. Then, if you change your mind and you want your vectors to look differently you just have to change the definition of your \myvec{...}
. Use this approach whenever you can: this will save you a lot of time and increase the consistency of your document.
DeclareRobustCommand
editSome commands are fragile, that is they fail in some environments. If a macro works in body text but not in (for example) a figure caption, it's worth trying to replace the \newcommand{\MyCommand}...
declaration with \DeclareRobustCommand{\MyCommand}...
in the preamble. This is especially true for macros which, when expanded, produce text that is written to a .aux file.
New command to work in both paragraph and math mode
Suppose you want to declare some variable which you want to use in paragraph as well as in math mode. It can be achieved with the help of \ensuremath
command in Latex2e as follows
\newcommand{\mysym}{\ensuremath{a^{2}+y^{2}}}
Space after the \newcommand
It is a common problem to having nonconforming spacing after a newly defined command.
Consider : "The momentum is calculated using p= mv." Note there is no space after the formula.
On the other hand "The formula p=mv calculates the momentum.", have space after the formula.
For this spacing problem one may use xspace package which will automatically decide if there should be any space after it or not.
\usepackage{xspace}
\newcommand{\restenergy}{\ensuremath{mv}\xspace}
New environments
editJust as with the \newcommand
command, there is a command to create your own environments. The \newenvironment
command uses the following syntax:
\newenvironment{name}[num][default]{before}{after}
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Again \newenvironment
can have an optional argument. When the \begin{name}
command (which starts the environment) is encountered, the material specified in the before argument is processed before the text in the environment gets processed. The material in the after argument gets processed when the \end{name}
command (which ends the environment) is encountered.
The optional num and default arguments are used the same way as in the \newcommand
command. LaTeX makes sure that you do not define an environment that already exists. If you ever want to change an existing environment, you can use the \renewenvironment
command. It uses the same syntax as the \newenvironment
command.
The example below illustrates the usage of the \newenvironment
command:
\newenvironment{king}
{ \rule{1ex}{1ex}\hspace{\stretch{1}} }
{ \hspace{\stretch{1}}\rule{1ex}{1ex} }
\begin{king}
My humble subjects \ldots
\end{king}
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Extra space
editWhen creating a new environment you may easily get bitten by extra spaces
creeping in, which can potentially have fatal effects. One example is when you
want to create a title environment which suppresses its own indentation as well
as the one on the following paragraph. The \ignorespaces
command in the
begin block of the environment will make it ignore any space after executing
the begin block. The end block is a bit more tricky as special processing
occurs at the end of an environment. With the \ignorespacesafterend
LaTeX will issue an \ignorespaces
after the special ‘end’ processing has
occurred.
\newenvironment{simple}%
{\noindent}%
{\par\noindent}
\begin{simple}
See the space\\to the left.
\end{simple}
Same\\here.
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See the space to the left. Same here. |
\newenvironment{correct}%
{\noindent\ignorespaces}%
{\par\noindent%
\ignorespacesafterend}
\begin{correct}
No space\\to the left.
\end{correct}
Same\\here.
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No space to the left. Same here. |
Also, if you're still having problems with extra space being appended at the end of your environment when using the \input for external source, make sure there is no space between the beginning, sourcing, and end of the environment, such as:
\begin{correct}\input{somefile.tex}\end{correct}
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or
\begin{correct}%
\input{somefile.tex}%
\end{correct}
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Declare commands within new environment
editNew commands can be declared within newenvironment. Commands declared within the newenvironment refer to their arguments by doubling the # character. In the following example, a new environment is declared along with a nested command:
\newenvironment{topics}{
\newcommand{\topic}[2]{ \item{##1 / ##2} }
Topics:
\begin{itemize}
}
{
\end{itemize}
}
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If, by mistake, the arguments passed to the \topics macro are defined with a single # character, the following error message will be thrown:
! Illegal parameter number in definition of \topics.
Environment contents as a macro argument
editSome commands (for example, \verb
, \textbf
, and \fcolorbox
) expect the text to be modified to be passed as an argument, and thus cannot be placed in the "header" or "footer" of an environment definition. In some cases, a workaround is a corresponding environment, such as \begin{verbatim}...\end{verbatim}
for \verb
. When no corresponding environment exists, an alternative is the environ
package, which places the environment contents inside the local macro \BODY
. In the following example, the makebold
environment bolds its contents:
\documentclass{article}
\usepackage{environ}
\NewEnviron{makebold}{\textbf{\BODY}}
\begin{document}
\begin{makebold}
Some bold text.
\end{makebold}
\end{document}
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Extending the number of arguments
editThe xkeyval packages will let you define key/value options for commands.
\mycommand[key1=value1, key3=value3]{some text}
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The package is quite complete and documentation is exhaustive. We recommend that package developers read it. [1]
Let's provide a simple example[1]:
\usepackage{xkeyval}
% ...
\makeatletter
\def\my@emphstyle#1{\csname my@style@#1\endcsname}
%% Predefined styles
\providecommand\my@style@default{\em}
\providecommand\my@style@bold{\bfseries}
\define@key{myemph}{code}{%
\def\my@emphstyle{#1}
}
\define@key{myemph}{style}{%
\def\my@emphstyle{\csname my@style@#1\endcsname}
}
\newcommand\setemph[1]{%
\setkeys{myemph}{#1}
}
\renewcommand\emph[1]{%
{\my@emphstyle #1}
}
\makeatother
Something \emph{important}
\setemph{style=bold}
Something \emph{important}
\setemph{code=\Large\sffamily}
Something \emph{important}
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Arithmetic
edit A reader requests expansion of this page to include more material. You can help by adding new material (learn how) or ask for assistance in the reading room. |
LaTeX can manipulate numbers.
The calc package provides the common infix notation.
\usepackage{calc}
% ...
\newcounter{mine}
\setcounter{mine}{2*17}
\themine
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For high-precision computations, you can use the fp[2] package.
\usepackage{fp}
% Clip
\[
\FPmul\result{2}{7}
\FPclip\result\result
2*7 = \result
\]
% Infix
\[
\newcommand\result{11}
\sqrt{\sin(2+\result)} \approx
\FPeval\result{round(root(2,sin(result + 2.5)),2)}
\result
\]
% Postfix
\[
\FPupn\result{17 2.5 + 17.5 swap - 2 1 + * 2 swap /} % or \FPupn\result{2 17.5 17 2.5 + - 2 1 + * /}
\FPclip\result\result
(17+2.5 - 17.5) * (2+1) / 2 = \result
\]
% High precision
\[
\FPdiv\result{17}{7}
\frac{17}{7} \approx \FPtrunc\result\result{3}
\result
\]
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Conditionals
editLaTeX can use conditionals thanks to the ifthen package.
\usepackage{ifthen}
% ...
\ifthenelse{ \equal{\myvar}{true} }{
This is true.
}{
This is false.
}
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FYI: For newer projects e-TeX is recommended[3], available in LaTeX from etoolbox. See section 3.6 of their manual.
Following a short example, a bool that switches its state every time it is used.[4]
\documentclass{article}
\usepackage{etoolbox}
\usepackage{parskip}
\usepackage{tikz}
\newbool{volt}
\newcommand{\onoff}{%
\ifbool{volt}{%
\boolfalse{volt}\candleOn\space ON}{%
\booltrue{volt}\candleOff\space OFF}%
}
\newcommand{\candleOff}{\tikz \draw (0,0) rectangle
(.2,.8);}
\newcommand{\candleOn}{\begin{tikzpicture}\draw (0,0) rectangle
(.2,.8);\draw [fill=orange] (.1,.9) circle
[radius=.1];\end{tikzpicture}
}
\begin{document}
\onoff\par
\onoff\par
\onoff\par
\onoff\par
\end{document}
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Loops
editThe PGF/TikZ extension provides the \foreach
command.
\usepackage{tikz}
% ...
\foreach \i/\q in {wheat/50g, water/1L, yeast/2g}{
\noindent\i\dotfill\q\\
}
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If you are only using \foreach
and not drawing graphics, you may instead use the pgffor
package directly.
Alternatively you can check out the multido package.
Strings
editxstring provides a lot of features. From CTAN:
- testing a string’s contents
- extracting substrings
- substitution of substrings
- string length
- position of a substring
- number of recurrences of a substring
Examples:
\usepackage{xstring}
% ...
\newcommand\mystr{Hello World!}
The string ``\mystr'' has \StrLen{\mystr}{} characters.
Predicate ``\mystr{} contains the word Hello'' is \IfSubStr{\mystr}{Hello}{true}{false}.
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LaTeX Hooks
editLaTeX provides two hooks:
\AtBeginDocument
will let you specify a set of commands that will be executed when\begin{document}
is met.\AtEndDocument
does the same for\end{document}
.
This gives you some more flexibility for macros. It can be useful to override settings that get executed after the preamble. These hooks can be called several times. The commands will be executed in the order they were set.
For instance, let's replace the page numbers with oldstylenums:
\usepackage{textcomp}
\AtBeginDocument{%
% Make the page numbers in text figures
\let\myThePage\thepage
\renewcommand{\thepage}{ \oldstylenums{\myThePage} }
}
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There are also hooks for classes and packages. See Creating Packages.
Command-line LaTeX
editIf you work on a Unix-like OS, you might be using Makefiles or any kind of script to build your LaTeX projects. In that connection it might be interesting to produce different versions of the same document by calling LaTeX with command-line parameters. If you add the following structure to your document:
\usepackage{ifthen}
%...
% default value.
\providecommand\blackandwhite{false}
%...
\ifthenelse{ \equal{\blackandwhite}{true} }{
% "black and white" mode; do something..
}{
% "color" mode; do something different..
}
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Now you can call LaTeX like this:
latex '\providecommand{\blackandwhite}{true}\input{test.tex}'
First the command \blackandwhite
gets defined and then the actual file is read with input. By setting \blackandwhite
to false the color version of the document would be produced.
Notes and References
edit