3DS Max Keyboard Shortcuts
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| Editor's note: Getting to know the keyboard shortcuts in any program can speed up your efficiency and productivity. 3DS Max is no exception.
- Many of the following will apply to GMAX too.
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Hot Key
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Effect or action
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Blender equivalent
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F1 |
Opens 3DS Max Help |
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F2 |
Shade Selected Faces (on/off) |
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F3 |
Toggle Between Wireframe and Smooth + Highlights |
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F4 |
View Edged Faces |
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F9 |
Render Particular Viewport |
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F10 |
Render Scene Dialogue |
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E |
Select and Rotate Tool |
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H |
Select by Name Dialogue |
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J |
Selection Brackets (on/off) |
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Q |
Select Tool |
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R |
Select and Scale Tool |
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W |
Select and Move Tool |
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B |
Switch to the Bottom viewport |
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C |
Switch to a Camera viewport |
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F |
Switch to the Front viewport |
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L |
Switch to the Left viewport |
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P |
Switch to the Perspective viewport |
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R |
Switch to the Right viewport |
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T |
Switch to the Top viewport |
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D |
Disable Viewport |
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G |
Main Grid (onn/off) |
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V |
Open View Shortcut Menu |
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M |
Material Editor Dialogue |
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O |
Adaptive Degradation (on/off) |
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X |
Transform Gizmo (on/off) |
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Z |
Zooms in on the Current Selection |
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CTRL+A |
Select All |
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CTRL+D |
Deselect all |
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CTRL+C |
Create Camera From Current Viewport |
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CTRL+V |
Clone Object |
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CTRL+X |
Expert Mode (on/off) |
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ALT+C |
Cut |
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ALT+L |
Select Edge Loop |
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ALT+Q |
Hide Unselected Objects |
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ALT+X |
Display As See-Through (on/off) |
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⇧ Shift+E |
Extrude Polygon |
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⇧ Shift+Q |
Quick Render Selected Viewport |
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⇧ Shift+Y |
Redo Last Viewport Operation |
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⇧ Shift+Z |
Undo Last Viewport Operation |
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SPACE |
Selection Lock (on/off) |
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1 |
Vertex Sub-Object Level |
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2 |
Edge Sub-Object Level |
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3 |
Border Sub-Object Level |
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4 |
Polygon Sub-Object Level |
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5 |
Element Sub-Object Level |
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7 |
Polygon Counter (on/off) |
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8 |
Environment and Effects Dialog |
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+ |
Increase Gizmo Size |
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- |
Decrease Gizmo Size |
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There are also many more. The hotkeys are customizable under the 'Customize User Interface' menu option.