Trainz/refs/Hotkeys,Surveyor

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Surveyor Hotkeys

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The KEY to operating most tools is to understand how and when -, +, [, ] affect the active tool tip on the one hand, and when a secondary hotkey selects a class of asset on the other. The Primary hotkeys F1, F2, ... , F7 select the active tool tab, which when pressed will toggle the tab and tool panels open or closed, as do mouseclicks as indicated.

A selected tool in the tool panel is often still active, so a key sequence selecting the 4th TAB-Tracks and Trackside such as F4, then T+M+F4 will activate the 'Trackside Tools TAB' ([F4]), the 'T' for Tracks sub-tool menu and then the 'M' for Move Vertex tool, which will allow you to drag track vertex elements around. The last F4 closes the tool panel and lets the user have more screen while adjusting Tracks. The 4th TAB-Tracks and Trackside mouse button can instead be used to toggle the active tool menu open and closed.

In reality, a practiced route builder will likely be toggling back and forth between several tool panels and their respective active tool sub-menus and active tools while doing fine detailing of a section of map, say where a road (spline object F3+S) runs beside a small stream (another spline asset) both of which parallel the tracks for a time, then the stream crosses under the tracks and perhaps so does the road— all running mostly together. That main scenery runs along side farmer's fields (fences being another spline, and crops often another; while farm equipment, vehicles, and animals are Objects, a different sub-menu); and down the street a few thousand meters—a row of rural housing (Objects, using F3+O) which need individual placement (LMB and a likely adjustment of Height, Rotation, and a Move or two of its position, for each and every one, (not to mention their yard elements such as trees, swings, sidewalks, driveways, hedges and so forth). Creation of even a small detailed area becomes a marathon of intense concentration and takes a practiced eye and fore-planning.

A common enough circumstance, but integrating the Trainz assets with their respective heights, shaping the landscaping as you go means the route builder will be using a veritable flurry of hotkeys and mouse operations, perhaps switching tools as often as once every three-to-five seconds! TS12 is notorious for being responsible for slowing down that process, as the game can't keep up with the mind and hands of a practiced artist at their trade. Instead, with TS12, one often has to wait while the tool switch gets each tool to be reloaded into what seems to be the same patch of memory—a sloppy programmer assumption and bad effect for the Trainz Power user.  

 

 

Section I General Command Line HotKeys

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Surveyor Map and File Commands Hotkeys
  CMD NEWMAP CTRL+N
  CMD LOADMAP CTRL+L
  CMD SAVEMAP CTRL+S
  CMD EDITMAP CTRL+E
  CMD OPTIONS CTRL+O
  CMD TUNING CTRL+T
  CMD FINDOBJECT CTRL+F
  CMD MINIMAP CTRL+M
  CMD PROFILES CTRL+P
  CMD RULES CTRL+R
  CMD COPY CTRL+C
  CMD PASTE CTRL+V
  CMD CAM WALK ALT+Y
  CMD CAM FLY ALT+U
  CMD CAM CAR ALT+CTRL+SHFT+Z
  CMD RAND MAP ALT+CTRL+SHFT+P
  CMD SMITE ALT+CTRL+A

Section III [F1]] Topology Tools Tab

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surveyor
  MODE TOPOLOGY F1, 1st RHS TAB, Top TAB
  COM HEIGHT UP U
  COM HEIGHT DOWN D
  COM HEIGHT ADJUST A
  COM CURSOR MINUS -
  COM CURSOR PLUS +
  COM HEIGHT SENSITIVITY MINUS [
  COM HEIGHT SENSITIVITY PLUS ]
  COM HEIGHT GET G
  COM HEIGHT USE H
  COM PLATEAU P
  COM ADD WATER W
  COM DELETE WATER Q
  COM ADJUST WATER HEIGHT E
  COM EXTEND SECTION X
  COM DISPLACEMENT ROTATION MINUS SHFT+[
  COM DISPLACEMENT ROTATION PLUS SHFT+]
  COM DISPLACEMENT SCALE MINUS CTRL+[
  COM DISPLACEMENT SCALE PLUS CTRL ]
  COM DISPLACE APPLY F
  COM DISPLACEMENT GET

Section IV [F2] Texture Painting Tool Tab

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surveyor
  MODE PAINT F2, 2nd TAB
  COM TEXTURE ROTATION MINUS [
  COM TEXTURE ROTATION PLUS ] R
  COM TEXTURE SCALE MINUS CTRL+[
  COM TEXTURE SCALE PLUS CTRL+]
  COM CURSOR SIZE MINUS -
  COM CURSOR SIZE PLUS +
  COM PAINT GET G
  COM FILL GRID TEXTURE L
  COM SELECT BOX B
  COM SELECT FILL F
  COM CANCEL SELECTION D

Section V [F3] Objects and Splines Tab

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surveyor Objects and Splines Tools
  MODE OBJECTS F3, 3rd TAB
  COM OBJECT FILTER O
  COM SPLINE FILTER S
  COM OBJECT NAME MINUS -
  COM OBJECT NAME PLUS +
  COM OBJECT ADD A
  COM OBJECT MOVE M
  COM OBJECT ROTATE R
  COM OBJECT GET G
  COM OBJECT DELETE D
  COM OBJECT NAME N
  COM OBJECT ADJUST HEIGHT H
  COM OBJECT SPLINE SPLIT Q
  COM OBJECT SPLINE HEIGHT H
  COM OBJECT SPLINE REMOVE VERTEX X
  COM OBJECT SPLINE INSERT I
  COM OBJECT SPLINE SMOOTH S

Section VI Track, Trackside, and Markers TAB

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surveyor
  MODE TRACKS F4, 4th TAB, Track mode Tools
  COM TRACK SPLINE FILTER T
  COM TRACK OBJECT FILTER Y
  COM TRACK TRACKMARK FILTER V
  COM TRACK NAME MINUS -
  COM TRACK NAME PLUS +
  COM TRACK ADD A
  COM TRACK MOVE M
  COM TRACK ROTATE R
  COM TRACK GET G
  COM TRACK DELETE D
  COM TRACK STRAIGHTEN B
  COM TRACK TOGGLE JUNCTION J
  COM TRACK RENAMING STUFF N
  COM TRACK SPLIT Q
  COM TRACK SPLINE HEIGHT T+H
  COM TRACK SPLINE REMOVE T+X
  COM TRACK SPLINE INSERT T+I
  COM TRACK SPLINE SMOOTH T+S
  COM TRACK GET GRADIENT T+J
  COM TRACK APPLY GRADIENT T+K
  COM TRACK GET CURVE T+L

Section VII World Tools TAB or Layers TAB

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F6 World Tools TAB and menus Trainz 1.3–TS2009, Since then, 6th TAB down or 2nd from Bottom now selects 'LAYERS Tool Menu and Tab' from TS10 and up. The rarely needed World Tools (of the Hotkeys below) have been moved into the Surveyor options menu.

 

F6, 2nd from Bottom TAB - The World Tools TAB and menus   MODE WORLD F6 Opens World Tools TAB and menus
  COM WORLD CLOCK ADD A
  COM WORLD CLOCK MOVE M
  COM WORLD CLOCK DELETE D
  COM_WORLD_CLOCK_RED_MINUS SHFT+-
  COM_WORLD_CLOCK_RED_PLUS SHFT++
  COM_WORLD_CLOCK_GREEN_MINUS CTRL+-
  COM_WORLD_CLOCK_GREEN_PLUS CTRL++
  COM_WORLD_CLOCK_BLUE_MINUS ALT+-
  COM_WORLD_CLOCK_BLUE_PLUS ALT++
  COM WORLD CLOCK MINUS -
  COM WORLD CLOCK PLUS +
  COM WORLD WEATHER MINUS [
  COM WORLD WEATHER PLUS ]
  COM WORLD ENVIRONMENT MINUS CTRL+[
  COM WORLD ENVIRONMENT PLUS CTRL+]
  COM WORLD ORIGIN ADD O
  COM WORLD ORIGIN FIND F
  COM WORLD ORIGIN EDIT E

Section VII Camera's and Rulers Tools TAB

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  MODE TOOLS F5
  COM TOOLS PLACE CAMERA A
  COM TOOLS MOVE CAMERA M
  COM TOOLS DELETE CAMERA D
  COM TOOLS PLACE RULER R
  COM TOOLS MOVE RULER T
  COM TOOLS DELETE RULER Y
  COM TOOLS PASTE HEIGHT S
  COM TOOLS PASTE ROTATION MINUS [
  COM TOOLS PASTE ROTATION PLUS ]
  COM TOOLS PASTE HEIGHT RELATIVE L
  COM TOOLS SELECT BOX B
  COM TOOLS COPY PASTE P
  COM TOOLS CANCEL SELECTION X

Section VIII Trains and Consists tools TAB

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Traincar and Consists Mode Tab and Tools
  MODE TRAINS F7, 7th and Last/bottom Tab
  COM TRAIN FILTER T
  COM CONSIST FILTER C
  COM TRAIN NAME MINUS -
  COM TRAIN NAME PLUS +
  COM TRAIN ADD A
  COM TRAIN MOVE M
  COM TRAIN ROTATE R
  COM TRAIN GET G
  COM TRAIN DELETE D
  COM TRAIN PROPERTIES P
  COM TRAIN CHANGE HEADING H
  COM TRAIN DECOUPLE X
  CMD QUICK DRIVE CTRL+F2