Asset's DLS Name: |
Asset's KUID: |
HowTo Fix link
|
---|
|
|
2014-0505 by Fabartus
|
JJS Plate Girder |
<kuid:46819:38123> |
none yet or dependent asset
|
JJS Plate Girder 2 |
<kuid:46819:38124> |
none yet or dependent asset
|
JJS Pratt Truss Deck |
<kuid:46819:38132> |
none yet or dependent asset
|
JJS Pratt Truss Deck 5 Meter |
<kuid:46819:38134> |
none yet or dependent asset
|
fred2 |
<kuid:50567:15717> |
none yet or dependent asset
|
mack-truck |
<kuid2:50567:15770:1> |
none yet or dependent asset
|
Erie covered hopper Mfx2 |
<kuid:58422:1067> |
none yet or dependent asset
|
Sub Station |
<kuid:58973:27012> |
none yet or dependent asset
|
Highland Valley SD38 No23 |
<kuid:62941:123> |
none yet or dependent asset
|
Tanker ExxonMobil (FUEL) |
<kuid2:64038:151023:1> |
none yet or dependent asset
|
Tanker MBLX (FUEL) |
<kuid2:64038:151024:1> |
none yet or dependent asset
|
BNSF Mow Crane truck |
<kuid2:97212:1805:1> |
none yet or dependent asset
|
GW Malt Sec5 |
<kuid2:97212:5200:1> |
none yet or dependent asset
|
Tanker UTLX 950423(LARS) |
<kuid2:113556:61005:1> |
none yet or dependent asset
|
ken |
<kuid:119692:840> |
none yet or dependent asset
|
Flatcar 6 Axle Depressed Center Empty |
<kuid:124585:15120> |
none yet or dependent asset
|
Woodchips 2BayOp Aversleigh |
<kuid2:62941:15501:1> |
queues product needs correct kind product-category: '<KUID:-3:10040>' (may also be in the wrong place)
|
JJS Deck Girder Dark |
<kuid:46819:38135> |
none yet or dependent asset
|
wind turbine animation |
<kuid:74704:100120> |
none yet or dependent asset
|
WWI Aerodrome hanger tent |
<kuid:67261:29250> |
none yet or dependent asset
|
bridge conc 2l |
<kuid:99226:37000> |
none yet or dependent asset
|
Male15 Standing |
<kuid:46819:15089> |
none yet or dependent asset
|
Autodrive |
<kuid2:192081:4:3> |
none yet or dependent asset
|
Runway30m end |
<kuid2:152080:20015:1> |
none yet or dependent asset
|
D- Intersection T S |
<kuid2:64819:37304:1> |
none yet or dependent asset
|
Apron floodlight |
<kuid:152080:20098> |
Duplicate the LICHT.bmp file twice and rename to match the texture.txt files; For a more fancy fix, modify the new .bmp files with some streaks and grey shades for a different appearance. See: commons:File:Modifying an Alpha Mask for a light Licht.BMP into a streaked licht1-dot-BMP copy to replace missing mask file.png for example.
|
Male03 Sitting |
<kuid:46819:15068> |
none yet or dependent asset
|
CGM hplatform 80 10x50 I |
<kuid:49869:28153> |
none yet or dependent asset
|
Lorry AEC tipper Ripponden TRAFFIC |
<kuid:84912:29667> |
none yet or dependent asset
|
|
|
2014-0505 by Fabartus
|