Final Fantasy VI/Skills

TerraEdit

She learns magic as she levels up and can use Morph.

SpellsEdit

  • Level 1 - Cure
  • Level 3 - Fire
  • Level 6 - Antdot
  • Level 12 - Drain
  • Level 18 - Life
  • Level 22 - Fire 2
  • Level 26 - Warp
  • Level 33 - Cure 2
  • Level 43 - Fire 3
  • Level 49 - Life 2
  • Level 57 - Pearl
  • Level 37 - Dispel
  • Level 68 - Break
  • Level 75 - Quartr
  • Level 86 - Merton
  • Level 99 - Ultima

MorphEdit

Morph doubles her strength and halves damage to her temporarily. The amount to time she can be morphed for is directly proportional to the number of magic points (not MP, but gained after battle like EXP) she's accumulated since she last used this skill.

LockeEdit

Locke the "treasure hunter" can steal items from enemies and in certain parts of the game can change clothes and unlock doors.

StealEdit

Locke tries to take an item from an enemy. If he's successful, you gain that item immediately. This is the only way to get some items in the game.

CaptureEdit

With the Thief Glove relic equipped, this skill becomes Capture, which is simply attacking and stealing at the same time.

  • Capture appears in later Final Fantasy titles under the name "Mug."

EdgarEdit

Edgar can use various tools to inflict damage on enemies.

ToolsEdit

Tool Effect Location
AutoCrossbow Damages all enemies Edgar joins with it
NoiseBlaster Inflicts Confuse on all enemies Figaro Castle: 500 GP
Bio Blaster Inflicts Poison and damages all enemies Figaro Castle: 750 GP
Chainsaw Damages one enemy. May instantly kill. Found in Clock Room in Zozo
Flash Inflicts Darkness on all enemies Figaro Castle: 1,000 GP
Debilitator Gives target a random elemental weakness Figaro Castle: 5,000 GP
Drill Damages one enemy. Figaro Castle: 3,000 GP
Air Anchor May instantly kill target Found in Fanatics' Tower

SabinEdit

Sabin can do a variety of "martial arts" moves by inputting various button combos.

BlitzesEdit

Name Level Effect Combo Alternate Combo
Pummel 1 Damages one enemy Left, Right, Left NA
AuraBolt 6 Does Holy damage to one enemy Down, Down-left, Left Down, Down, Left
Suplex 10 Damages one enemy X, Y, Down, Up NA
Fire Dance 15 Fire damage to all enemies Left, Down-left, Down, Down-right, Right Left, Left, Down, Down, Right
Mantra 23 Heals allies excluding Sabin R, L, R, L, X, Y NA
Air Blade 30 Wind damage to all enemies Up, Up-right, Right, Down-Right, Down, Down-left, Left Up, Up, Right, Right, Down, Down, Left
Spiraler 42 Restores 100% of allies HP but kills Sabin R, L, X, Y, Right, Left NA
Bum Rush 70 Damages one enemy Left, Up-left, Up, Up-right, Right, Down-right, Down, Down-left, Left Left, Left, Up, Up, Right, Right, Down, Down, Left

Note: The Bum Rush will be gained after meeting with Sabin's master Duncan in the World of Ruin.

CelesEdit

Celes, like Terra, learns magic through leveling and has the somewhat useful Runic skill.

SpellsEdit

  • Level 1- Ice
  • Level 4- Cure
  • Level 8- Antdot
  • Level 13 - Imp
  • Level 18 - Scan
  • Level 22 - Safe
  • Level 26 - Ice 2
  • Level 32 - Haste
  • Level 32 - Muddle
  • Level 40 - Bserk
  • Level 42 - Ice 3
  • Level 48 - Vanish
  • Level 52 - Haste2
  • Level 72 - Pearl
  • Level 81 - Flare
  • Level 98 - Meteor

RunicEdit

Runic absorbs magic spells cast by anyone on the field while in effect. Absorbed spells restore Celes' MP.

CyanEdit

Cyan can use SwdTechs to inflict more damage than he usually would do. Higher numbered techniques will require Cyan to wait a longer period of time. Cyan will eventually learn all of the techniques through leveling up, but participating in a certain event after getting Cyan back in the World of Ruin will result in all SwdTechs being learned instantly.

SwdTechEdit

  1. Dispatch - Attacks one enemy
  2. Retort - Counterattacks when hit
  3. Slash - Drains HP from enemy
  4. Quadra Slam - Attacks four times, hitting random targets.
  5. Empowerer - Drains HP and MP
  6. Stunner - Damages all enemies and may inflict Stop on them.
  7. Quadra Slice - Stronger version of Quadra Slam
  8. Cleave - Instantly kill all enemies. Will miss often.

GauEdit

Gau can use the techniques of any monster he's Leaped into on the Veldt. To gain new rages, simply go there and have him use the Leap command to learn the Rages of both the enemies you currently face and the enemies that you will kill when Gau decides to rejoin the party on the Veldt.

RagesEdit

See Final Fantasy VI/Rages

MogEdit

Mog can learn dances when he fights in different areas. Each dance has four separate possible effects, chosen randomly.

DancesEdit

Name Location Effect 1 Effect 2 Effect 3 Effect 4
Dusk Requiem Any cave Snare Cave In Elf Fire Poison Frog
Earth Blues Any mountain Land Slide Sun Bath Sonic Boom Whump
Wind Song World map, plains Sun Bath Plasma Cockatrice Wind Slash
Forest Suite World map, forest Elf Fire Rage Wombat Wild Bear
Desert Aria World map, desert Sand Storm Antlion Wind Slash Kitty
Love Sonata Fighting in town Elf Fire Snare Specter Tapir
Water Rondo Lete River or Serpent Trench (WoB only) Plasma El Niño Specter Wild Bear
Snowman Jazz Snow fields above Narshe (WoR only) Snowball Snare Surge Ice Rabbit

SetzerEdit

Setzer's Slot attack is exactly what it sounds like. Stop the slots on the right combination, and you'll get many varying effects.

SlotEdit

Combo Name Effect
3 Diamonds 7-Flush Attacks all enemies.
3 Chocobos Chocobop Attacks all enemies.
3 Airships H Bomb Attacks all enemies.
3 Bars Random Esper Summons a random Esper.
3 Dragons Mega Flare Same as Bahamut's Sun Flare.
2 Sevens and a Bar Joker Doom (bad version) Kills your entire party. Game over.
3 Sevens Joker Doom (good version) Kills all enemies instantly.
Anything Else Lagomorph Restores a small amount of HP to allies.

GP RainEdit

With the Coin Toss relic, Slot becomes GP Rain. Setzer throws GP at the enemy for some damage.

ShadowEdit

Shadow only has one skill: throw.

ThrowEdit

He can throw certain weapons and skeans. See Final Fantasy VI/Equipment.

StragoEdit

Strago can use some enemy skills once they have been used on him in battle. This skill has been known as Blue Magic in many Final Fantasy games.

LoresEdit

Name MP Cost Effect
Condemned 20 Inflicts Condemned status to an enemy.
Roulette 10 Kills a random member of the battle.
CleanSweep 30 Water damage to all enemies.
Aqua Rake 22 Water and Wind damage to all enemies.
Areo 41 Wind damage to all enemies.
Blow Fish 50 Exactly 1000 to an enemy.
Big Guard 80 Casts Safe and Shell on all allies.
Revenge 31 Deals (casters max HP - current HP) points of damage.
Pearl Wind 45 Restores casters current HP points to all allies.
L.5 Doom 22 Casts Doom on all enemies whose level is a multiple of 5.
L.4 Flare 42 Casts Flare on all enemies whose level is a multiple of 4.
L.3 Muddle 28 Casts Confuse on all enemies whose level is a multiple of 3.
Reflect??? 0 Inflicts Dark, Mute, and Slow effects on enemies with Reflect cast on them.
L.? Pearl 50 Casts Pearl on all enemies whose level is a multiple of the last digit of your current GP.
Step Mine Minutes games played / 30 (Deals number of steps / 32) damage to one enemy.
ForceField 24 Nullifies a random elemental damage.
Dischord 68 Cuts the targeted enemy's level by 1/2.
Sour Mouth 32 Inflicts Dark, Poison, Imp, Mute, Muddled, and Sleep on one enemy.
Pep Up 1 Fully restores HP and MP to an ally, but the caster is removed from battle.
Rippler 66 Switches status effects with a enemy.
Stone 22 Deals damage to one or all enemies. Could inflict Confusion. If the HP of the caster and the castie is the same, the damage increases.
Quasar 50 Non-elemental damage to all enemies.
GrandTrain 64 Non-elemental damage to all enemies.
Expoder 1 Does caster's HP worth of damage to an enemy. Kills caster.

RelmEdit

Relm has one skill whose usefulness is mainly based on what she's fighting.

SketchEdit

This skill causes Relm to use an ability of the targeted enemy on an enemy.

This skill is also the one that can cause the (in)famous Final Fantasy VI/Bugs and Glitches.

ManipulateEdit

When the Fake Mustache relic is equipped, Sketch becomes Manipulate and gives Relm control of the chosen monster, if successful.

UmaroEdit

While he has no innate skills, and cannot be controlled in battle, he can gain two through equipping relics.

Blizzard OrbEdit

When equipped with this relic, Umaro will randomly use a blizzard attack that hits all enemies on the field.

Rage RingEdit

This relic makes Umaro randomly pick up a party member and throw them at an enemy. This attack adds Umaro's Battle Power to the Battle Power of the thrown character to decide the total damage dealt.

GogoEdit

Gogo can use almost any named skill (Rage, Throw, Tool, Blitz, Magic, Item, etc.) in addition to his own skill Mimic. (He can also accordingly augment these skills with relics, so as to use Capture instead of Steal, Control instead of Sketch, etc.) To give Gogo these skills, go to his status menu, and press the cursor right. You can then fill the three blank slots below the Mimic skill. Note that Gogo cannot be equipped with any of the following skills: Morph, Leap, Shock, Possess, Magitek, Health, or any of Umaro's moves.

MimicEdit

Gogo will simply perform the last action done by a party member in battle. If it is magic, No MP will be spent. If no action has been taken, he will attack as if he had used the Fight command.