Final Fantasy VI/Skills
She learns magic as she levels up and can use Morph.
- Level 1 - Cure
- Level 3 - Fire
- Level 6 - Antdot
- Level 12 - Drain
- Level 18 - Life
- Level 22 - Fire 2
- Level 26 - Warp
- Level 33 - Cure 2
- Level 43 - Fire 3
- Level 49 - Life 2
- Level 57 - Pearl
- Level 37 - Dispel
- Level 68 - Break
- Level 75 - Quartr
- Level 86 - Merton
- Level 99 - Ultima
Morph doubles her strength and halves damage to her temporarily. The amount to time she can be morphed for is directly proportional to the number of magic points (not MP, but gained after battle like EXP) she's accumulated since she last used this skill.
Locke the "treasure hunter" can steal items from enemies and in certain parts of the game can change clothes and unlock doors.
Locke tries to take an item from an enemy. If he's successful, you gain that item immediately. This is the only way to get some items in the game.
With the Thief Glove relic equipped, this skill becomes Capture, which is simply attacking and stealing at the same time.
- Capture appears in later Final Fantasy titles under the name "Mug."
Edgar can use various tools to inflict damage on enemies.
|AutoCrossbow||Damages all enemies||Edgar joins with it|
|NoiseBlaster||Inflicts Confuse on all enemies||Figaro Castle: 500 GP|
|Bio Blaster||Inflicts Poison and damages all enemies||Figaro Castle: 750 GP|
|Chainsaw||Damages one enemy. May instantly kill.||Found in Clock Room in Zozo|
|Flash||Inflicts Darkness on all enemies||Figaro Castle: 1,000 GP|
|Debilitator||Gives target a random elemental weakness||Figaro Castle: 5,000 GP|
|Drill||Damages one enemy.||Figaro Castle: 3,000 GP|
|Air Anchor||May instantly kill target||Found in Fanatics' Tower|
Sabin can do a variety of "martial arts" moves by inputting various button combos.
|Pummel||1||Damages one enemy||Left, Right, Left||NA|
|AuraBolt||6||Does Holy damage to one enemy||Down, Down-left, Left||Down, Down, Left|
|Suplex||10||Damages one enemy||X, Y, Down, Up||NA|
|Fire Dance||15||Fire damage to all enemies||Left, Down-left, Down, Down-right, Right||Left, Left, Down, Down, Right|
|Mantra||23||Heals allies excluding Sabin||R, L, R, L, X, Y||NA|
|Air Blade||30||Wind damage to all enemies||Up, Up-right, Right, Down-Right, Down, Down-left, Left||Up, Up, Right, Right, Down, Down, Left|
|Spiraler||42||Restores 100% of allies HP but kills Sabin||R, L, X, Y, Right, Left||NA|
|Bum Rush||70||Damages one enemy||Left, Up-left, Up, Up-right, Right, Down-right, Down, Down-left, Left||Left, Left, Up, Up, Right, Right, Down, Down, Left|
Note: The Bum Rush will be gained after meeting with Sabin's master Duncan in the World of Ruin.
Celes, like Terra, learns magic through leveling and has the somewhat useful Runic skill.
- Level 1- Ice
- Level 4- Cure
- Level 8- Antdot
- Level 13 - Imp
- Level 18 - Scan
- Level 22 - Safe
- Level 26 - Ice 2
- Level 32 - Haste
- Level 32 - Muddle
- Level 40 - Bserk
- Level 42 - Ice 3
- Level 48 - Vanish
- Level 52 - Haste2
- Level 72 - Pearl
- Level 81 - Flare
- Level 98 - Meteor
Runic absorbs magic spells cast by anyone on the field while in effect. Absorbed spells restore Celes' MP.
Cyan can use SwdTechs to inflict more damage than he usually would do. Higher numbered techniques will require Cyan to wait a longer period of time. Cyan will eventually learn all of the techniques through leveling up, but participating in a certain event after getting Cyan back in the World of Ruin will result in all SwdTechs being learned instantly.
- Dispatch - Attacks one enemy
- Retort - Counterattacks when hit
- Slash - Drains HP from enemy
- Quadra Slam - Attacks four times, hitting random targets.
- Empowerer - Drains HP and MP
- Stunner - Damages all enemies and may inflict Stop on them.
- Quadra Slice - Stronger version of Quadra Slam
- Cleave - Instantly kill all enemies. Will miss often.
Gau can use the techniques of any monster he's Leaped into on the Veldt. To gain new rages, simply go there and have him use the Leap command to learn the Rages of both the enemies you currently face and the enemies that you will kill when Gau decides to rejoin the party on the Veldt.
Mog can learn dances when he fights in different areas. Each dance has four separate possible effects, chosen randomly.
|Name||Location||Effect 1||Effect 2||Effect 3||Effect 4|
|Dusk Requiem||Any cave||Snare||Cave In||Elf Fire||Poison Frog|
|Earth Blues||Any mountain||Land Slide||Sun Bath||Sonic Boom||Whump|
|Wind Song||World map, plains||Sun Bath||Plasma||Cockatrice||Wind Slash|
|Forest Suite||World map, forest||Elf Fire||Rage||Wombat||Wild Bear|
|Desert Aria||World map, desert||Sand Storm||Antlion||Wind Slash||Kitty|
|Love Sonata||Fighting in town||Elf Fire||Snare||Specter||Tapir|
|Water Rondo||Lete River or Serpent Trench (WoB only)||Plasma||El Niño||Specter||Wild Bear|
|Snowman Jazz||Snow fields above Narshe (WoR only)||Snowball||Snare||Surge||Ice Rabbit|
Setzer's Slot attack is exactly what it sounds like. Stop the slots on the right combination, and you'll get many varying effects.
|3 Diamonds||7-Flush||Attacks all enemies.|
|3 Chocobos||Chocobop||Attacks all enemies.|
|3 Airships||H Bomb||Attacks all enemies.|
|3 Bars||Random Esper||Summons a random Esper.|
|3 Dragons||Mega Flare||Same as Bahamut's Sun Flare.|
|2 Sevens and a Bar||Joker Doom (bad version)||Kills your entire party. Game over.|
|3 Sevens||Joker Doom (good version)||Kills all enemies instantly.|
|Anything Else||Lagomorph||Restores a small amount of HP to allies.|
With the Coin Toss relic, Slot becomes GP Rain. Setzer throws GP at the enemy for some damage.
Shadow only has one skill: throw.
He can throw certain weapons and skeans. See Final Fantasy VI/Equipment.
Strago can use some enemy skills once they have been used on him in battle. This skill has been known as Blue Magic in many Final Fantasy games.
|Condemned||20||Inflicts Condemned status to an enemy.|
|Roulette||10||Kills a random member of the battle.|
|CleanSweep||30||Water damage to all enemies.|
|Aqua Rake||22||Water and Wind damage to all enemies.|
|Areo||41||Wind damage to all enemies.|
|Blow Fish||50||Exactly 1000 to an enemy.|
|Big Guard||80||Casts Safe and Shell on all allies.|
|Revenge||31||Deals (casters max HP - current HP) points of damage.|
|Pearl Wind||45||Restores casters current HP points to all allies.|
|L.5 Doom||22||Casts Doom on all enemies whose level is a multiple of 5.|
|L.4 Flare||42||Casts Flare on all enemies whose level is a multiple of 4.|
|L.3 Muddle||28||Casts Confuse on all enemies whose level is a multiple of 3.|
|Reflect???||0||Inflicts Dark, Mute, and Slow effects on enemies with Reflect cast on them.|
|L.? Pearl||50||Casts Pearl on all enemies whose level is a multiple of the last digit of your current GP.|
|Step Mine||Minutes games played / 30||(Deals number of steps / 32) damage to one enemy.|
|ForceField||24||Nullifies a random elemental damage.|
|Dischord||68||Cuts the targeted enemy's level by 1/2.|
|Sour Mouth||32||Inflicts Dark, Poison, Imp, Mute, Muddled, and Sleep on one enemy.|
|Pep Up||1||Fully restores HP and MP to an ally, but the caster is removed from battle.|
|Rippler||66||Switches status effects with a enemy.|
|Stone||22||Deals damage to one or all enemies. Could inflict Confusion. If the HP of the caster and the castie is the same, the damage increases.|
|Quasar||50||Non-elemental damage to all enemies.|
|GrandTrain||64||Non-elemental damage to all enemies.|
|Expoder||1||Does caster's HP worth of damage to an enemy. Kills caster.|
Relm has one skill whose usefulness is mainly based on what she's fighting.
This skill causes Relm to use an ability of the targeted enemy on an enemy.
This skill is also the one that can cause the (in)famous Final Fantasy VI/Bugs and Glitches.
When the Fake Mustache relic is equipped, Sketch becomes Manipulate and gives Relm control of the chosen monster, if successful.
While he has no innate skills, and cannot be controlled in battle, he can gain two through equipping relics.
When equipped with this relic, Umaro will randomly use a blizzard attack that hits all enemies on the field.
This relic makes Umaro randomly pick up a party member and throw them at an enemy. This attack adds Umaro's Battle Power to the Battle Power of the thrown character to decide the total damage dealt.
Gogo can use almost any named skill (Rage, Throw, Tool, Blitz, Magic, Item, etc.) in addition to his own skill Mimic. (He can also accordingly augment these skills with relics, so as to use Capture instead of Steal, Control instead of Sketch, etc.) To give Gogo these skills, go to his status menu, and press the cursor right. You can then fill the three blank slots below the Mimic skill. Note that Gogo cannot be equipped with any of the following skills: Morph, Leap, Shock, Possess, Magitek, Health, or any of Umaro's moves.
Gogo will simply perform the last action done by a party member in battle. If it is magic, No MP will be spent. If no action has been taken, he will attack as if he had used the Fight command.