x86 Assembly/Floating Point
The ALU is only capable of dealing with integer values. While integers are sufficient for some applications, it is often necessary to use decimals. A highly specialized coprocessor, all part of the FPU – the floating-point unit –, will allow you to manipulate numbers with fractional parts.
x87 Coprocessor
editThe original x86 family members had a separate math coprocessor that handled floating point arithmetic. The original coprocessor was the 8087, and all FPUs since have been dubbed “x87” chips. Later variants integrated the FPU into the microprocessor itself. Having the capability to manage floating point numbers means a few things:
- The microprocessor must have space to store floating point numbers.
- The microprocessor must have instructions to manipulate floating point numbers.
The FPU, even when it is integrated into an x86 chip, is still called the “x87” section. For instance, literature on the subject will frequently call the FPU Register Stack the “x87 Stack”, and the FPU operations will frequently be called the “x87 instruction set”.
The presence of an integrated x87 FPU can be checked using the cpuid
instruction.
; after you have verified
; that the cpuid instruction is indeed available:
mov eax, 1 ; argument request feature report
cpuid
xor rax, rax ; wipe clean accumulator register
bt edx, rax ; CF ≔ edx[rax] retrieve bit 0
setc al ; al ≔ CF
FPU Register Stack
editThe FPU has an array of eight registers that can be accessed as a stack. There is one top index indicating the current top of the stack. Pushing or popping items to or from the stack will only change the top index and store or wipe data respectively.
st(0)
or simply st
refers to the register that is currently at the top of the stack.
If eight values were stored on the stack, st(7)
refers to last element on the stack (i. e. the bottom).
Numbers are pushed onto the stack from memory, and are popped off the stack back to memory.
There is no instruction allowing to transfer values directly to or from ALU registers.
The x87 stack can only be accessed by FPU instructions ‒ you cannot write mov eax, st(0)
‒ it is necessary to store values to memory if you want to print them, for example.
FPU instructions generally will pop the first two items off the stack, act on them, and push the answer back on to the top of the stack.
Floating point numbers may generally be either 32 bits long, the float
data type in the programming language C, or 64 bits long, double
in C.
However, in order to reduce round-off errors, the FPU stack registers are all 80 bits wide.
Most calling conventions return floating point values in the st(0)
register.
Examples
editThe following program (using NASM syntax) calculates the square root of 123.45.
[org 0x7c00]
[bits 16]
global _start
section .data
val: dq 123.45 ; define quadword (double precision)
section .bss
res: resq 1 ; reserve 1 quadword for result
section .text
_start:
;initilizes the FPU, avoids inconsistent behavior
fninit
; load value into st(0)
fld qword [val] ; treat val as an address to a qword
; compute square root of st(0) and store the result in st(0)
fsqrt
; store st(0) at res, and pop it off the x87 stack
fstp qword [res]
; the FPU stack is now empty again
; end of program
Essentially, programs that use the FPU load values onto the stack with fld
and its variants, perform operations on these values, then store them into memory with one of the forms of fst
, most commonly fstp
when you are done with x87, to clean up the x87 stack as required by most calling conventions.
Here is a more complex example that evaluates the Law of Cosines:
;; c^2 = a^2 + b^2 - cos(C)*2*a*b
;; C is stored in ang
global _start
section .data
a: dq 4.56 ;length of side a
b: dq 7.89 ;length of side b
ang: dq 1.5 ;opposite angle to side c (around 85.94 degrees)
section .bss
c: resq 1 ;the result ‒ length of side c
section .text
_start:
fld qword [a] ;load a into st0
fmul st0, st0 ;st0 = a * a = a^2
fld qword [b] ;load b into st0 (pushing the a^2 result up to st1)
fmul st0, st0 ;st0 = b * b = b^2, st1 = a^2
faddp ;add and pop, leaving st0 = old_st0 + old_st1 = a^2 + b^2. (st1 is freed / empty now)
fld qword [ang] ;load angle into st0. (st1 = a^2 + b^2 which we'll leave alone until later)
fcos ;st0 = cos(ang)
fmul qword [a] ;st0 = cos(ang) * a
fmul qword [b] ;st0 = cos(ang) * a * b
fadd st0, st0 ;st0 = cos(ang) * a * b + cos(ang) * a * b = 2(cos(ang) * a * b)
fsubp st1, st0 ;st1 = st1 - st0 = (a^2 + b^2) - (2 * a * b * cos(ang))
;and pop st0
fsqrt ;take square root of st0 = c
fstp qword [c] ;store st0 in c and pop, leaving the x87 stack empty again ‒ and we're done!
; don't forget to make an exit system call for your OS,
; or execution will fall off the end and decode whatever garbage bytes are next.
mov eax, 1 ; __NR_exit
xor ebx, ebx
int 0x80 ; i386 Linux sys_exit(0)
;end program
Floating-Point Instruction Set
editYou may notice that some of the instructions below differ from another in name by just one letter: a P appended to the end. This suffix signifies that in addition to performing the normal operation, they also Pop the x87 stack after execution is complete.
Original 8087 instructions
editFDISI, FENI, FLDENVW, FLDPI, FNCLEX, FNDISI, FNENI, FNINIT, FNSAVEW, FNSTENVW, FRSTORW, FSAVEW, FSTENVW
Data Transfer Instructions
editfld
: load floating-point valuefild
: load integerfbld
fbstp
- load a constant on top of the stack
fld1
:fldld2e
:fldl2t
:fldlg2
:flln2
:fldz
: “positive”
fst
,fstp
fist
,fistp
: store integerfxch
: exchangefisttp
: store a truncated integer
Arithmetic Instructions
editfabs
: absolute valuefchs
: change signfxtract
: split exponent and significant
fadd
,faddp
,fiadd
: additionfsub
,fsubp
,fisub
: subtractionfsubr
,fsubrp
,fisubr
: reverse subtraction
fmul
,fmulp
,fimul
fsqrt
: square rootfdiv
,fdivp
,fidiv
: division (see alsofdiv
bug on Wikipedia)fdivr
,fdivrp
,fidivr
fprem
: partial remainderfptan
fpatan
frndint
: round to integerfscale
: multiply/divide by integral powers of 2f2xm1
:fyl2x
:fyl2xp1
:
FPU Internal and Other Instructions
editfinit
: initialize FPUfldcw
flenv
frstor
fsave
,fnsave
fstcw
,fnstcw
fstenv
,fnstenv
fstsw
,fnstsw
finccstp
andfdecstp
: increment or decrement topffree
: tag a register as free
ftst
: testfcom
,fcomp
,fcompp
: compare floating-point valuesficom
,ficomp
: compare with an integerfxam
: examine a register
fclex
: clear exceptionsfnop
fwait
does the same aswait
.
Added in specific processors
editAdded with 80287
editFSETPM
Added with 80387
editFCOS, FLDENVD, FNSAVED, FNSTENVD, FPREM1, FRSTORD, FSAVED, FSIN, FSINCOS, FSTENVD, FUCOM, FUCOMP, FUCOMPP
Added with Pentium Pro
editFCMOVB, FCMOVBE, FCMOVE, FCMOVNB, FCMOVNBE, FCMOVNE, FCMOVNU, FCMOVU, FCOMI, FCOMIP, FUCOMI, FUCOMIP, FXRSTOR, FXSAVE
Added with SSE
editFXRSTOR, FXSAVE
These are also supported on later Pentium IIs which do not contain SSE support
Added with SSE3
editFISTTP (x87 to integer conversion with truncation regardless of status word)
Undocumented instructions
editffreep
: performsffree st(i)
and pops the stack