x86 Assembly/Arithmetic
All arithmetic instructions are executed in (one of) the ALUs. The ALU can only perform integer arithmetics, for floating point instructions see chapter “Floating Point”.
Basic operations
editArithmetic instructions take two operands: a destination and a source.
- The destination must be a register or a memory location.
- The source may be either a memory location, a register, or a constant value.
Note that at most one operand may be a memory location.
Addition and Subtraction
editadd addend, destination | GAS Syntax |
add destination, addend | Intel Syntax |
This adds addend to destination and stores the result in destination.
sub subtrahend, destination | GAS Syntax |
sub destination, subtrahend | Intel Syntax |
Like add
, only it subtracts subtrahend from destination instead.
In C: destination -= subtrahend;
Multiplication
editUnsigned Multiplication
editmul multiplicand
This multiplies multiplicand by the value of corresponding byte-length in the accumulator.
width of multiplicand | 1 byte | 2 bytes | 4 bytes | 8 bytes |
corresponding multiplier | AL
|
AX
|
EAX
|
RAX
|
product higher part stored in | AH
|
DX
|
EDX
|
RDX
|
product lower part stored in | AL
|
AX
|
EAX
|
RAX
|
In the second case, the target is not EAX
for backward compatibility with code written for older processors.
Affected flags are:
- OF ≔ higher part of product ≠ 0
- CF ≔ higher part of product ≠ 0
All other flags are undefined.
Signed Multiplication
editimul multiplicand
This instruction is almost like mul
, but it treats the sign bit (the MSB), differently.
The imul
instruction also accepts two other formats:
imul multiplicand, destination | GAS Syntax |
imul destination, multiplicand | Intel Syntax |
This multiplies destination by multiplicand and puts the result, the product, in destination.
imul multiplicand, multiplier, product | GAS Syntax |
imul product, multiplier, multiplicand | Intel Syntax |
This multiplies multiplier by multiplicand and places it into product.
Division
editdiv divisor
This divides the value in the dividend register(s) by divisor, see table below.
idiv arg
As div
, only signed.
width of divisor | 1 byte | 2 bytes | 4 bytes | 8 bytes |
dividend | AX
|
DX ○ AX
|
EDX ○ EAX
|
RDX ○ RAX
|
remainder stored in | AH
|
DX
|
EDX
|
RDX
|
quotient stored in | AL
|
AX
|
EAX
|
RAX
|
The circle (○) means concatenation.
With divisor size 4, this means that EDX
are the bits 32-63 and EAX
are bits 0-31 of the input number (with lower bit numbers being less significant, in this example).
As you typically have 32 or 64-bit input values for signed division, you often need to use CDQ or CQO to sign-extend EAX
into EDX
or RAX
into RDX
just before the division.
If quotient does not fit into quotient register, arithmetic overflow interrupt occurs. All flags are in undefined state after the operation.
Sign Inversion
editneg arg
Arithmetically negates the argument (i.e. two's complement negation).
Carry Arithmetic Instructions
editadc src, dest | GAS Syntax |
adc dest, src | Intel Syntax |
Add with carry. Adds src
+ CF
to dest
, storing result in dest
. Usually follows a normal add instruction to deal with values twice as large as the size of the register. In the following example, source
contains a 64-bit number which will be added to destination
.
mov eax, [source] ; read low 32 bits
mov edx, [source+4] ; read high 32 bits
add [destination], eax ; add low 32 bits
adc [destination+4], edx ; add high 32 bits, plus carry
sbb src, dest | GAS Syntax |
sbb dest, src | Intel Syntax |
Subtract with borrow. Subtracts src
+ CF
from dest
, storing result in dest
. Usually follows a normal sub instruction to deal with values twice as large as the size of the register.
Increment and Decrement
editIncrement
editinc augend
This instruction increments the register value augend by 1
.
It performs much faster than add arg, 1
, but it does not affect the CF.
Decrement
editdec minuend
Operation
editDecrements the value in minuend by 1, but this is much faster than the semantically equivalent sub minuend, 1
.
Operands
editMinuend may be either a register or memory operand.
Application
edit- Some programming language represent Boolean values with either all bits zero, or all bits set to one. When you are programming Boolean functions you need to take account of this. The
dec
instruction can help you with this. Very often you set the final (Boolean) result based on flags. By choosing an instruction that is opposite of the intended and then decrementing the resulting value you will obtain a value satisfying the programming language’s requirements. Here is a trivial example testing for zero.If you intend to set false the “erroneously” setxor rax, rax ; rax ≔ false (ensure result is not wrong due to any residue) test rdi, rdi ; rdi ≟ 0 (ZF ≔ rax = 0) setnz al ; al ≔ ¬ZF dec rax ; rax ≔ rax − 1
1
will be “fixed” bydec
. If you intend to set true, which is represented by −1, you will decrement the value zero, the “underflow” of which causing all bits to flip. Note, some architectures executedec
slowly, because of the fact that the flags register is overwritten only partially. It therefore is usually more efficient to useneg
which will affect the CF too, though.setz al ; al ≔ ZF neg rax ; rax ≔ 0 − rax
- Since
inc
anddec
do not affect the CF, you can use these instructions to update a loop’s counting variable without overwriting some information stored in it. If you need an instruction that does not affect any flags while implicitly also performing adec
, you could use the rather slowloop
.
Pointer arithmetic
editThe lea
instruction can be used for arithmetic, especially on pointers.
See chapter “data transfer”, § “load effective address”.