Super Smash Bros./Modes

SubpagesEdit

1P ModeEdit

The single player mode spans 11 stages, ranging from battles of different types to minigames. The 1P game can be played on one of five difficult levels: Very Easy, Easy, Normal, Hard, and Very Hard. The default lives for your character can also be set from one to five. If all lives are lost midway, a Continue? screen will appear. You can continue the game with the set number of lives, or quit, and receive a Game Over. The stages are:

  1. VS Link - a one-on-one fight between you and Link at Hyrule Castle.
  2. VS Yoshi Team - you must defeat 18 Yoshis, 3 at a time on Yoshi's Story.
  3. VS Fox - fight Fox on top of the Great Fox in Sector Z in a 1-on-1 fight.
  4. Break the Targets - a minigame where your character must break 10 targets in a level. The level is different depending on the character.
  5. VS Mario Bros. - you and a random ally will fight Mario and Luigi at Princess Peach's Castle.
  6. VS Pikachu - you versus the Pokémon Pikachu in Saffron City.
  7. VS Giant DK - you and two random AI allies will team up to fight a giant Donkey Kong on Congo Jungle.
  8. Board the Platforms - another minigame, where your character must land on ten platforms. When you land on one, it changes from red to green.
  9. VS Kirby Team - fight eight Kirbys, three at a time. Seven will have other character's hats on, and one will be the origonal Kirby. Fight takes place in Dream Land.
  10. VS Samus - fight Samus on Planet Zebes in a 1 vs. 1 fight.
  11. VS Metal Mario - fight a metallic version of Mario on a special stage. Metal Mario is heavier, although gravity works against him, making his vertical descents faster.
  12. Race to the Finish - the final minigame. Simply dodge the enemy characters and get to the exit before time expires. Hazards such as bumpers are in your way.
  13. VS Fighting Polygon Team - fight polygon versions of characters on a special stage. There are 30 of them to be defeated.
  14. VS Master Hand - the final battle against Master Hand. Dodge his attacks and counterattack when he is idle. His HP varies depending on the difficulty. Get his Hit Points down to o to win.

Training ModeEdit

Training mode is where you and a CP controlled character can play in any stage. This is a good way to study character moves, learn level layouts, and practice using characters and combos.