Guide to Game Development/Miscellaneous/List of advice

Advice from user: CallumPoole (discusscontribs) 02:21, 3 July 2014 (UTC)

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  • Work on side projects alongside your main project, this will help you relax[1].
  • When stuck on a problem, use a pen and paper to write down and try and solve the problem.
  • Loops are your friends, avoid copy and pasting.
  • Use a decent IDE that will help speed up development.
  • Learn binary, useful for all types of programming.
  • Get others to test your game, what seems intuitive to you might not be intuitive to others.
  • If you have an idea for a game that's really big and you've just started game development, you first game will be badly developed; this is why it's important to make lots of small projects rather than building a massive project on your mistakes. Only when you're good enough to perfect the starting layout should to start making a large game[2].
  • Teach other, you might learn from it yourself as you need to make sure everything you know is 100% correct.
  • Look outside the box, see Where do I begin?.
  • Comments don't just help others, they help you for when your code gets really large or when you've not touched the project for a while.
  • Ask on forums, have a go to place to go to ask questions.
  • Make friends with people that also do programming/game development[1].

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References

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