Fractals/Iterations in the complex plane/btm
< Fractals
BSM/JEdit
BSM = Boundary Scanning Method
This algorithm is used when dynamical plane consist of two of more basins of attraction. For example for c=0.
It is not appropiate when interior of filled Julia set is empty, for example for c=i.
Description of algorithm :
- for every pixel of dynamical plane do :
- compute 4 corners ( vertices) of pixel ( where lt denotes left top, rb denotes right bottom, ... )
- check to which basin corner belongs ( standard escape time and bailout test )
- if corners do not belong to the same basin mark it as Julia set
Examples of code
DictionaryEdit
- image
- 2D
- “segmented” image (an image with foreground pixels labeled 1 and background pixels labeled zero) = binary image
- connectedness and neighberhood
- 4
- 8
- boundary = boundary contour = contour
- inner boundary (outermost pixels of foreground)
- outer boundary (innermost pixels of background):
- trace ( tracing)