Chess Opening Theory/1. e4/1...e5/2. d4/2...exd4/3. Qxd4

Center Game Accepted
a b c d e f g h
8 a8 b8 c8 d8 e8 f8 g8 h8 8
7 a7 b7 c7 d7 e7 f7 g7 h7 7
6 a6 b6 c6 d6 e6 f6 g6 h6 6
5 a5 b5 c5 d5 e5 f5 g5 h5 5
4 a4 b4 c4 d4 e4 f4 g4 h4 4
3 a3 b3 c3 d3 e3 f3 g3 h3 3
2 a2 b2 c2 d2 e2 f2 g2 h2 2
1 a1 b1 c1 d1 e1 f1 g1 h1 1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. e4 e5 2. d4 exd4 3. Qxd4
ECO code: C22
Parent: Open Game

Center Game Accepted edit

In the Center Game, White is happy with himself for knocking out Black's only foothold in the center square, e5. At the time, all four central squares are controlled by White. This may seem like a huge advantage for White, but if Black simply plays Nc6, the queen is forced to move. Conversely, it may seem like a bad idea to develop the queen before any other pieces; however, Black can get into trouble if careless.

Black's responses edit

Usually, Black responds to the center game by playing 3...Nc6 forcing White's queen to leave its central outpost.

Theory table edit

1. e4 e5 2. d4 exd4 3. Qxd4

  3 4 5 6 Evaluation
Center Game ...
Nc6
Qe3
Nf6
Nc3
Bb4
Bd2
O-O
=
...
Nf6
=

References edit


External links edit

When contributing to this Wikibook, please follow the Conventions for organization.