Chess Opening Theory/1. d4/1...d5/2. c4/2...e6/3. Nc3/3...c6

Queen's Gambit Declined
a b c d e f g h
8a8 black rookb8 black knightc8 black bishopd8 black queene8 black kingf8 black bishopg8 black knighth8 black rook8
7a7 black pawnb7 black pawnc7 black kingd7 black kinge7 black kingf7 black pawng7 black pawnh7 black pawn7
6a6 black kingb6 black kingc6 black pawnd6 black kinge6 black pawnf6 black kingg6 black kingh6 black king6
5a5 black kingb5 black kingc5 black kingd5 black pawne5 black kingf5 black kingg5 black kingh5 black king5
4a4 black kingb4 black kingc4 white pawnd4 white pawne4 black kingf4 black kingg4 black kingh4 black king4
3a3 black kingb3 black kingc3 white knightd3 black kinge3 black kingf3 black kingg3 black kingh3 black king3
2a2 white pawnb2 white pawnc2 black kingd2 black kinge2 white pawnf2 white pawng2 white pawnh2 white pawn2
1a1 white rookb1 black kingc1 white bishopd1 white queene1 white kingf1 white bishopg1 white knighth1 white rook1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. d4 d5 2. c4 e6 3. Nc3 c6

Queen's Gambit Declined

edit

3...c6

edit

In this position, by delaying Nf6, Black keeps many opportunities open. They can keep on playing in the normal Queen's Gambit Declined (QGD) fashion with 4...Nf6 (whether white plays e3 or Nf3), or can try different other options.

4.Nf3 can lead to regular QGD games or, for example, the Noteboom variation : 4...dxc4. Here, Black aims to get two passed flanked pawns in exchange for White's big center. The middlegame is critical, but if Black survives, then the endgame is favorable for Black.

On the other hand 4.e3 can lead to a stonewall defense position with 4...f5, where Black's usual plan is a quick attack on the king side and can often involve a rook lift to f6.

Another option for White, though less popular, is the Marshall Gambit of the Semi-Slav, with 4.e4. This move aims at exploiting Black's lack of control of e4, not having played Nf6. Main line goes 4...dxe4 5.Nxe4 Bb4+ 6.Bd2 Qxd4 7.Bxb4 Qxe4+ with a sharp game. Usually White blocks with Be2 and leaves the g2 pawn hanging. Black can capture it, but not the rook (Bf3 wins the queen). In return, White can have annoying pressure and tactics involving the d6 weakness. An example game played in this line is Bacrot - Morozevich, Biel Rd2, 2012.

Theory table

edit

For explanation of theory tables, see theory table and for notation, see algebraic notation..

1. d4 d5 2. c4 e6 3. Nc3 c6

3 4 5 6
Queen's Gambit Declined Nf3
Nf6
=
Queen's Gambit Declined Semi-Slav e3
Nf6
=
Marshall Gambit of the Semi-Slav e4
dxe4

When contributing to this Wikibook, please follow the Conventions for organization.

References

edit