Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. d4/3...exd4/4. Nxd4/4...Qh4

Scotch Game, Steinitz Variation
a b c d e f g h
8a8 black rookb8 black kingc8 black bishopd8 black kinge8 black kingf8 black bishopg8 black knighth8 black rook8
7a7 black pawnb7 black pawnc7 black pawnd7 black pawne7 black kingf7 black pawng7 black pawnh7 black pawn7
6a6 black kingb6 black kingc6 black knightd6 black kinge6 black kingf6 black kingg6 black kingh6 black king6
5a5 black kingb5 black kingc5 black kingd5 black kinge5 black kingf5 black kingg5 black kingh5 black king5
4a4 black kingb4 black kingc4 black kingd4 white knighte4 white pawnf4 black kingg4 black kingh4 black queen4
3a3 black kingb3 black kingc3 black kingd3 black kinge3 black kingf3 black kingg3 black kingh3 black king3
2a2 white pawnb2 white pawnc2 white pawnd2 black kinge2 black kingf2 white pawng2 white pawnh2 white pawn2
1a1 white rookb1 white knightc1 white bishopd1 white queene1 white kingf1 white bishopg1 black kingh1 white rook1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Qh4

Scotch Game, Steinitz Variation

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4...Qh4

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5. Nf5 Qxe4+ 6. Ne3. White will follow with Nc3 to prepare a longer building development. (MasPur08)


The Main Line is:

5. Nc3 Bb4 White's pawn on e4 is almost overloaded 6. Be2 ... End of Main Line Scotch Game, Steinitz Variation.

6. Be2 appears to lose a pawn after 6 ... Qxe4 or 6...Bxc3 7. bxc3 Qxe4

But White can reply with a powerful attacking idea 8. Nb5, with slight edge. +- Template:Charles S. Bloodworth Jr. Novice-Player

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References

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