Roblox Game Development/Contents
This book is divided into the following chapters:
- Introduction
- This chapter introduces ROBLOX, gives some history, explains how the website works and describes the ROBLOX studio. Readers who have already used ROBLOX should still read this chapter, as it contains important information.
- Game design
- This chapter introduces the reader to effective game design, utilizing features that can specifically be used on ROBLOX.
- Game engine
- This chapter explains to the reader how the ROBLOX engine works. It leads the reader to understand how the ROBLOX platform works.
- Game code
- This chapter presents to the reader the structure of the ROBLOX API and explains to him how it can be manipulated to make games interactive.