Lore of Learning/Patterns of Learning
Inspired by Alexander's architectural patterns and software design patterns.
These are learning/ teaching/ educating/ facilitating learning patterns.
Template
editName of the pattern
editA concise name which communicates the scenario.
Problem statement
editDescribe the context and the challenge(s).
Motivation
editWhy this needs to be achieved, or why it is desirable.
Forces
editForces involved in meeting the challenge in context.
Solution
editInstructions for this pedagogical design.
Relation to other patterns
editDescribe other patterns relating to this one.
Examples of Use
editReal world examples of where this pattern is observed.
Example
editChalk and Talk
editOne educator at the front of the class talking to a number of learners.
Problem statement
editCommunicating a lot of information in broadcast style. May be useful as a prelude to other more engaging learning activities.
Motivation
editIt is highly criticised, and perhaps should be listed among the Anti-patterns. However, given the frequency of auditorium-style class-rooms, it is a good idea to specify how to do this well.
Forces
editA large amount of information to be communicated in a limited amount of time to a large number of people.
Solution
editPreparation. Engagement ... etc. (describe the solution - instructions)
Relation to other patterns
editaka "Sage on the Stage" ....
Examples of Use
editThis is a common way of "teaching" around the world, ....