Lore of Learning/Patterns of Learning


Inspired by Alexander's architectural patterns and software design patterns.

These are learning/ teaching/ educating/ facilitating learning patterns.

Template

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Name of the pattern

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A concise name which communicates the scenario.

Problem statement

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Describe the context and the challenge(s).

Motivation

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Why this needs to be achieved, or why it is desirable.

Forces

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Forces involved in meeting the challenge in context.

Solution

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Instructions for this pedagogical design.

Relation to other patterns

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Describe other patterns relating to this one.

Examples of Use

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Real world examples of where this pattern is observed.


Example

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Chalk and Talk

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One educator at the front of the class talking to a number of learners.

Problem statement

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Communicating a lot of information in broadcast style. May be useful as a prelude to other more engaging learning activities.

Motivation

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It is highly criticised, and perhaps should be listed among the Anti-patterns. However, given the frequency of auditorium-style class-rooms, it is a good idea to specify how to do this well.

Forces

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A large amount of information to be communicated in a limited amount of time to a large number of people.


Solution

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Preparation. Engagement ... etc. (describe the solution - instructions)

Relation to other patterns

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aka "Sage on the Stage" ....

Examples of Use

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This is a common way of "teaching" around the world, ....


See Also

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