Lore of Learning/Patterns of Learning
Inspired by Alexander's architectural patterns and software design patterns.
These are learning/ teaching/ educating/ facilitating learning patterns.
Template edit
Name of the pattern edit
A concise name which communicates the scenario.
Problem statement edit
Describe the context and the challenge(s).
Motivation edit
Why this needs to be achieved, or why it is desirable.
Forces edit
Forces involved in meeting the challenge in context.
Solution edit
Instructions for this pedagogical design.
Relation to other patterns edit
Describe other patterns relating to this one.
Examples of Use edit
Real world examples of where this pattern is observed.
Example edit
Chalk and Talk edit
One educator at the front of the class talking to a number of learners.
Problem statement edit
Communicating a lot of information in broadcast style. May be useful as a prelude to other more engaging learning activities.
Motivation edit
It is highly criticised, and perhaps should be listed among the Anti-patterns. However, given the frequency of auditorium-style class-rooms, it is a good idea to specify how to do this well.
Forces edit
A large amount of information to be communicated in a limited amount of time to a large number of people.
Solution edit
Preparation. Engagement ... etc. (describe the solution - instructions)
Relation to other patterns edit
aka "Sage on the Stage" ....
Examples of Use edit
This is a common way of "teaching" around the world, ....