History of video games/Platforms/digiBLAST
History
editDevelopment
editThe digiBLAST was designed by Grey Innovation, a company in Melbourne, Australia.[1]
Names considered for the digiBLAST included "Xplorerr" and "Go-Deck".[2]
Launch
editThe digiBLAST saw a western European release in November of 2005 for 79.95 euros.[3][4][5][6] The DigiBLAST sold at a loss.[2] 200,000 digiBLASTs were expected to sell during the 2005 holiday season.[1][4]
Legacy
editThe digiBLAST sold 100,000 consoles at most, and was taken off the market around 2008.[7][8]
Grey Innovations survived the failure of the digiBLAST. It still existed as of 2020 and was the first company to produce ventilators for the Australian National Stockpile during the COVID-19 pandemic.[9]
Technology
editCompute
editThe digiBLAST is powered by a Samsung OCEAN-L-20 SOC containing an ARM9 based CPU.[10][11][12]
Hardware
editThe digiBLAST has an LCD that easily ghosts.[4][13]
The digiBLAST has mono audio.[14]
A demo unit of the digiBLAST had a rechargeable battery that offers 10 hours of playtime.[15] The battery takes four hours to charge.[15] The shipped unit simply took four AA batteries.[16]
A pop out stand is used to prop the console up on tables and other flat surfaces.[17]
An optional MP3 Player module adds 256 megabytes of storage for music.[2]
Software
editThe digiBLAST runs Linux, which is loaded from game cartridges.[18][4][2]
Notable Games
editExternal Resources
edit- Video Game Kraken - digiBLAST page.
- Game Medium - digiBLAST page.
References
edit- ↑ a b "Sumea:Launchpad. - Aniticipation in Europe for Australian-Made Game Console". web.archive.org. 6 September 2007. Retrieved 21 November 2020.
- ↑ a b c d "First-Touch.nl. Het laatste Nintendo DS Nieuws, Previews, Reviews, Features en meer". web.archive.org. 31 August 2006. Retrieved 21 November 2020.
- ↑ "GadgetZone.nl digiBLAST verkrijgbaar vanaf september". web.archive.org. 17 December 2005. https://web.archive.org/web/20051217100631/http://www.gadgetzone.nl/nieuws.php?id=678.
- ↑ a b c d "digiBLAST by Nikko – The Video Game Kraken". Retrieved 21 November 2020.
- ↑ "Dissecta Turns Two! Celebrates with "What a DigiBLAST!"Sponsored by Tantalus Interactive". GamesIndustry.biz.
- ↑ "RF Generation: Nikko digiBLAST (Nikko digiBlast)". www.rfgeneration.com. Retrieved 21 November 2020.
- ↑ Manikas, Pantelis. "Nikko DigiBlast". News & Reviews for Videogames & Gaming Consoles consall.eu.
- ↑ "digiBLAST (video game platform) - Glitchwave video games database". glitchwave.com. Retrieved 21 November 2020.
- ↑ Roberts, Peter (1 August 2020). "Grey Innovation delivers first ventilators to national stockpile". Australian Manufacturing Forum. Retrieved 21 November 2020.
- ↑ "digiBLAST". forum.digitpress.com. Retrieved 21 November 2020.
- ↑ "https://twitter.com/0x416c6578/status/1002658457533763584". Twitter. Retrieved 21 November 2020.
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- ↑ "ramiropolla/mame-ap2k". GitHub. Retrieved 21 November 2020.
- ↑ "5 Video Game Consoles That Never Came To The U.S." Playbuzz. 7 February 2019. Retrieved 21 November 2020.
- ↑ "digiBLAST: l'abbiamo provato!". web.archive.org. 29 September 2008. Retrieved 21 November 2020.
- ↑ a b "digiBLAST: l'abbiamo provato!". web.archive.org. 14 September 2008. Retrieved 21 November 2020.
- ↑ "A closer look at the digiBLAST Personal Media Center handheld video game console". Imgur. Retrieved 21 November 2020.
- ↑ "Third Rate Gaming - DigiBLAST". Retrieved 21 November 2020.
- ↑ Carless, David Jenkins, Simon. "Gamasutra - The Art & Business of Making Games". www.gamasutra.com. Retrieved 21 November 2020.
- ↑ a b "Digiblast - Ultimate Console Database". ultimateconsoledatabase.com. Retrieved 21 November 2020.
- ↑ Barsanti, Sam; Hughes, William (22 March 2021). "The rise and fall of the Game Boy's weirdest rivals" (in en-us). The A.V. Club. https://www.avclub.com/the-game-com-cometh-the-rise-and-fall-of-the-game-boy-1846501180/slides/11.