History of video games/Platforms/Xperia Play

Introduction

edit

With the rise of the Smartphone came the rise of Smartphone gaming, a phenomenon that was recognized as posing a serious risk to handheld gaming consoles.[1] The Xperia Play was a mobile phone game console hybrid concept that sought to bridge the two, leveraging the strengths of dedicated gaming hardware with the flexibility of a smartphone. While the Xperia Play was far from the first device to try this concept, it was the first Android Smartphone to try this concept,[2] as well as the first gaming smartphone to use a major console brand in its promotion.

History

edit

Launch

edit

In 2011 the Sony Xperia Play launched as a gaming oriented Android 2.3 3G smartphone that was gaming oriented and could play classic PlayStation games.[3] The critical reception of system was mixed, with reviews either tending to be lukewarm notes of a device held back by its shortcomings,[4] or containing beaming praise for the potential of the device.[5][6] The device was available in black as well as "Stealth Blue".[7]

Legacy

edit

Little is known about the market performance of the Xperia Play. However a followup device was never released.[2]

In late 2020 images of a potential Xperia Play 2 were leaked online, but could not be verified.[8][9]

Technology

edit

The Xperia Play uses a 32 bit single core ARM Qualcomm MSM8255 Snapdragon clocked at 1 gigahertz, with a Adreno 205 clocked at 266 megahertz, and a Hexagon DSP clocked at 256 megahertz.[10][11]

The Xperia Play has 512 MB of LPDDR2 RAM.[10][11] While this matches the amount of RAM used by Sony's PlayStation Vita,[12] this was fairly standard in what Android phones typically offered in 2011, with several higher end phones offering a bit more RAM or even double this amount.[13]

Xperia Play optimized games

edit
edit

Console Hardware

edit

Promotion of the Xperia Play

edit

Photos taken with the Xperia Play

edit

External Resources

edit

References

edit
  1. "The road ahead in mobile games". VentureBeat. 10 July 2011. https://venturebeat.com/2011/07/10/the-road-ahead-in-mobile-games/. 
  2. a b "A brief (and depressing) history of gaming phones" (in en). Engadget. https://www.engadget.com/2018-06-09-a-brief-and-depressing-history-of-gaming-phones.html. 
  3. a b "Review: Sony Ericsson Xperia Play". Wired. Retrieved 30 October 2020.
  4. "Sony Ericsson Xperia Play Review - IGN" (in en). https://www.ign.com/articles/2011/05/28/sony-ericsson-xperia-play-review. 
  5. Hanlon, Joseph. "Sony Ericsson Xperia Play" (in en). CNET. https://www.cnet.com/reviews/sony-ericsson-xperia-play-review/. 
  6. Chester, Edward. "Sony Ericsson Xperia Play Review" (in en). Trusted Reviews. https://www.trustedreviews.com/reviews/sony-ericsson-xperia-play. 
  7. "AT&T launches Sony Ericsson Xperia Play with Gingerbread, blue color option" (in en). Engadget. https://www.engadget.com/2011-07-12-atandt-launches-sony-ericsson-xperia-play-with-blue-color-option.html. 
  8. Vincent, James (23 September 2020). "The sequel to Sony's PlayStation Phone apparently leaks, eight years too late". The Verge. Retrieved 30 October 2020.
  9. Minkov, Radoslav. "This PlayStation Phone was ahead of its time – Odd Phone Mondays". Phone Arena. https://www.phonearena.com/news/playstation-phone-xperia-play-was-ahead-odd-phone-mondays_id133527. 
  10. a b "Sony Ericsson Xperia Play review". Engadget. Retrieved 30 October 2020.
  11. a b "List of Qualcomm Snapdragon processors". Wikipedia. 22 October 2020. Retrieved 30 October 2020.
  12. Yin-Poole, Wesley (18 August 2011). "Sony: why PS Vita has 512MB of RAM" (in en). Eurogamer. https://www.eurogamer.net/articles/2011-08-18-sony-why-ps-vita-has-512mb-of-ram. 
  13. PM, Elias Samuel 01/11/11 AT 2:18 (11 January 2011). "Is Motorola Atrix 4G first smartphone to feature 1GB RAM and longest battery life?". International Business Times. https://www.ibtimes.com/motorola-atrix-4g-first-smartphone-feature-1gb-ram-longest-battery-life-253455. 
  14. a b c Hanlon, Joseph. "Complete list of Xperia Play optimised games". CNET. Retrieved 30 October 2020.