History of video games/Platforms/TurboGrafx 16 mini
History
editThe PC Engine Mini saw a Japanese release on the 19th of March, 2020.[1]
The initial release date of the console in North America had also been the 19th of March, 2020.[1][2] However, due to manufacturing and logistics delays caused by the outbreak of the COVID-19 pandemic, the TurboGrafx-16 Mini was released in North America on the 22nd of May 2020 for $99.99 USD.[1][2]
A CoreGrafx mini was planned for the European market.[2]
Technology
editThe system uses the Zuiki Z7213.[3]
The system was noted to be large compared to other retro revival "mini" consoles of the era.[4]
References
edit- ↑ a b c Lyles, Taylor (15 May 2020). "Konami’s TurboGrafx-16 Mini will launch in North America on May 22nd" (in en). The Verge. https://www.theverge.com/2020/5/15/21260270/turbografx-16-north-america-release-date-konami-minature-console.
- ↑ a b c "Konami's delayed TurboGrafx-16 mini arrives in the US May 22nd". Engadget. https://www.engadget.com/konami-turbografx-16-mini-may-22-release-date-194516277.html.
- ↑ "The Mini Console Revolution, And Why Hackers Passed Them By". Hackaday. 27 August 2020. https://hackaday.com/2020/08/27/the-mini-console-revolution-and-why-hackers-passed-them-by/.
- ↑ Webster, Andrew (15 April 2020). "The TurboGrafx-16 Mini is a great plug-and-play console that doubles as a history lesson" (in en). The Verge. https://www.theverge.com/2020/4/15/21221906/turbografx-16-mini-review-classics-games-consoles-price.