History of video games/Platforms/Slow Games
History
editSlow Games is a 2014 art console made by designer Ishac Bertran of New York City.[1][2] The system attracted media attention for having games that only allowed one move per day, and for it's minimalist aesthetics.[1][2]
The game consoles were not intended for commercial production.[3]
Technology
editThree models of the device were made supporting one game each, with each device featuring slightly different controls on top of the console as a result.[3]
References
edit- ↑ a b Papes, Teddy (2 December 2014). "The slowest videogame consoles. By design.". Adafruit Industries - Makers, hackers, artists, designers and engineers!. https://blog.adafruit.com/2014/12/02/the-slowest-videogame-consoles-by-design/.
- ↑ a b "Experimental Videogame Consoles That Let You Make One Move a Day". Wired. https://www.wired.com/2014/11/experimental-videogame-consoles-let-make-one-move-day/.
- ↑ a b "Ishac Bertran's slow games challenge speed of digital technology". December 1, 2014. https://www.cbc.ca/news/science/ishac-bertran-s-slow-games-challenge-speed-of-digital-technology-1.2855976.