History of video games/Platforms/SNK NeoStar
History
editDevelopment
editThe SNK NeoStar was an unreleased console.[1]
The console was heavily featured in the November 1993 Official Neo Geo Newsletter.[2]
Legacy
editMost of what is known of the console comes from the planning stages and early marketing. As such this console remains highly obscure.
Technology
editThe console was to use a RISC architecture 32-bit CPU clocked at roughly 14.5 megahertz.[2] The console was said to support polygonal graphics, as well as CD-i format.[2]
The system was to use both cartridges and CD-ROM disks, as well as memory cards.[3] These memory cards were different then prior Neo-Geo memory cards, and were said to be based on hard disk drive technology, enabling a 20 times increase of capacity over older Neo Geo memory cards.[2]
The Neo Star output resolution was supposed to go as high as 640x480.[2] The system would have supported surround sound output.[2]
The system sported 4 joystick ports, as well as support for wireless controllers over infrared communication.[2]
Add-ons planned included a keyboard, "Cable TV/Modem" for online multiplayer and connectivity, and 3D goggles.[2] Online banking was a notable non-game use case for the console's online features.[2]
References
edit- ↑ "never-released 32-bit SNK 'NeoStar' console (mock-up)". NeoGAF. https://www.neogaf.com/threads/never-released-32-bit-snk-neostar-console-mock-up.331036/.
- ↑ a b c d e f g h i "Official Neo-Geo Newsletter, The - Issue 5 (1993-11)(DGM Ltd)(GB)". November 1993. https://archive.org/details/Official_Neo-Geo_Newsletter_The_Issue_5_1993-11_DGM_Ltd_GB/page/n1/mode/2up.
- ↑ "The Story of the Unreleased SNK Neo Star Console". Retrieved 10 December 2021.