History of video games/Platforms/SNK NeoStar

History edit

Development edit

The SNK NeoStar was an unreleased console.[1]

The console was heavily featured in the November 1993 Official Neo Geo Newsletter.[2]

Legacy edit

Most of what is known of the console comes from the planning stages and early marketing. As such this console remains highly obscure.

Technology edit

The console was to use a RISC architecture 32-bit CPU clocked at roughly 14.5 megahertz.[2] The console was said to support polygonal graphics, as well as CD-i format.[2]

The system was to use both cartridges and CD-ROM disks, as well as memory cards.[3] These memory cards were different then prior Neo-Geo memory cards, and were said to be based on hard disk drive technology, enabling a 20 times increase of capacity over older Neo Geo memory cards.[2]

The Neo Star output resolution was supposed to go as high as 640x480.[2] The system would have supported surround sound output.[2]

The system sported 4 joystick ports, as well as support for wireless controllers over infrared communication.[2]

Add-ons planned included a keyboard, "Cable TV/Modem" for online multiplayer and connectivity, and 3D goggles.[2] Online banking was a notable non-game use case for the console's online features.[2]

References edit

  1. "never-released 32-bit SNK 'NeoStar' console (mock-up)". NeoGAF. https://www.neogaf.com/threads/never-released-32-bit-snk-neostar-console-mock-up.331036/. 
  2. a b c d e f g h i "Official Neo-Geo Newsletter, The - Issue 5 (1993-11)(DGM Ltd)(GB)". November 1993. https://archive.org/details/Official_Neo-Geo_Newsletter_The_Issue_5_1993-11_DGM_Ltd_GB/page/n1/mode/2up. 
  3. "The Story of the Unreleased SNK Neo Star Console". Retrieved 10 December 2021.