History of video games/Platforms/Pippin
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A Pippin Atmark console with wireless Applejack controller.
History
editDevelopment
editThe console was primarily developed as a joint effort between Apple and Bandai.[1] Apple was in dire straits and unable to dedicate many resources to producing a console, leading Bandai and other partners to handle most aspects of the console not related to it's core Mac architecture.[1]
A prototype console was referred to as the "Power Player".[2]
Launch
editThe Pippin was announced in late 1994.[3] Marketing for the device was mainly handled by Bandai.[4]
The Japanese and American launches occurred in 1995.[5] The Apple Pippin cost $599.[6][7]
Discontinuation
edit42,000 Apple Pippins were sold.[7] The possibility of Pippin discontinuation had been speculated on since at least February 6th, 1997 as a result of restructuring brought on by the return of Stve Jobs.[8] Such speculation that Jobs would eliminate the product line proved correct, and the Apple Pippin was discontinued later on in 1997.[6][9] In Japan the system was discontinued much later, in 2002.[10]
Technology
editCompute
editThe Pippin used a 66MHz PowerPC Processor.[11]
Video and System Memory was a combined 6MB.[11]
Storage
edit128 Kilobytes of SRAM resided on the system for saving games and settings[11], with a modified Mac OS 7 operating system residing on each game disk to avoid compatibility and optimization issues.[7][6][9]
The Pippin had a 4x speed CD-ROM drive.[11]
Notable games
edit- Gadget: Invention, Travel, & Adventure
- Gundam Tactics: Mobility Fleet 0079
- Super Marathon
Gallery
editBandai Apple Pippin
editKatz Media Player 2000
editApplejack Controller
editIO
editInternals
edit-
Bandai Apple Pippin Motherboard
-
Pippin Bios
Read more
editThere is a Wikibook on the History of Apple Inc.
References
edit Parts of this page are based on materials from: Wikipedia: the free encyclopedia. |
- ↑ a b Staff, Ars (24 March 2018). "The Mac gaming console that time forgot" (in en-us). Ars Technica. https://arstechnica.com/gaming/2018/03/the-mac-gaming-console-time-has-forgot/.
- ↑ "La concurrence entre ordinateurs et consoles de jeux s'intensifie" (in fr). Le Monde.fr. 26 November 1995. https://www.lemonde.fr/archives/article/1995/11/26/la-concurrence-entre-ordinateurs-et-consoles-de-jeux-s-intensifie_3888874_1819218.html.
- ↑ "The Cutting Edge: COMPUTING / TECHNOLOGY / INNOVATION : Apple's Pippin Plays Video Games, Plugs Into TV Set". Los Angeles Times. 14 December 1994. https://www.latimes.com/archives/la-xpm-1994-12-14-fi-8786-story.html. Retrieved 24 October 2020.
- ↑ "Apple sold a $599 game console in 1996 — Apple Scoop" (in EN). applescoop.org. https://applescoop.org/story/apple-sold-a-599-game-console-in-1996.
- ↑ Frank, Allegra (8 September 2015). "Before gaming on iOS and Apple TV, there was Pippin" (in en). Polygon. https://www.polygon.com/2015/9/8/9277273/what-is-pippin-apple-tv. Retrieved 24 October 2020.
- ↑ a b c "The Most Unusual Video Game Consoles" (in en). PCMAG. https://www.pcmag.com/news/the-most-unusual-video-game-consoles. Retrieved 24 October 2020.
- ↑ a b c Villas-Boas, Antonio. "Apple made a game console back in 1996, and it was terrible". Business Insider. https://www.businessinsider.com/apple-made-a-games-console-called-pippin-in-1996-2017-6. Retrieved 24 October 2020.
- ↑ "Apple se restructure à nouveau et rappelle ses anciennes gloires" (in fr). Le Monde.fr. 6 February 1997. https://www.lemonde.fr/archives/article/1997/02/06/apple-se-restructure-a-nouveau-et-rappelle-ses-anciennes-gloires_3769697_1819218.html.
- ↑ a b Johnston, Casey (25 August 2011). "For the good of the company? Five Apple products Steve Jobs killed". Ars Technica. Retrieved 24 October 2020.
- ↑ "The Apple game system that failed early in the console wars". SlashGear. 20 January 2022. https://www.slashgear.com/the-apple-game-system-that-failed-early-in-the-console-wars-20708084/.
- ↑ a b c d "PIPPIN TECHNICAL SPECIFICATIONS". web.archive.org. 29 January 1997. Retrieved 24 October 2020.