History of video games/Platforms/JXD S5100

History

edit

Launch

edit

This handheld console was launched in 2012.[1] The exact price of the system was unclear, costing either $108, or $130.[1] Regardless of the exact number, this price was low for a handheld of the time, and would have solidly placed the device in the budget market.

On launch the system attracted media attention for having a button layout similar to the Nintendo 3DS XL,[1][2] while using a more traditional single screen and non-hinged design. Unlike many clone consoles, the execution of this seems to have been well received, with the website Obscure Handhelds calling the design "Slick".[2] Others such as Kotaku Australia dismissed the comparisons to the Nintendo 3DS, instead finding more resemblance in the controller of the Wii U.[3] Others such as the French language edition of Tom's Hardware, noted a similarity to both Nintendo consoles.[4]

Technology

edit

Compute

edit

The system used an ARM Cortex A9 architecture AMLogic AML8726 M3 CPU, which is clocked at 1 gigahertz.[5][1] The system shipped with 512 megabytes of DDR3 RAM,[1] which while not particularly impressive, would have been adequate for the time.

The system shipped with 4 gigabytes of flash storage.[1] This could be expanded via MicroSD card slot, supporting the MicroSDHC standard.[5] This is similar to other budget Android gaming systems of the era.

Hardware

edit

The primary display of the device was fairly large, measuring 5 inches (13 cm) with a less impressive resolution of 800 pixels by 480 pixels.[2] This display also doubled as a capacitive touchscreen,[2] acting as an additional input for the device, and capitalizing on the heavy interest in touch based gaming in the early 2010's.

Software

edit

The handheld first shipped with Android 2.3 as an operating system.[6]

References

edit