History of video games/Platforms/Hasbro Toaster VR

History edit

Development edit

The Toaster VR was under development from 1992 to 1995 with an expected launch in 1996.[1]

Legacy edit

Hasbro spent millions of dollars developing the Toaster VR before deciding to cancel the project.[2]

The Hasbro Toaster VR is remembered as a potentially industry changing product that was not launched in favor of safer bets in the market.[2]

Technology edit

The Hasbro Toaster VR would have been a 3D oriented system.[3]

An unspecified VR system being made by Hasbro at the time, potentially the Toaster, used three ARC cores for processing.[4][5]

References edit

  1. "Hasbro Toaster VR [Cancelled 1992 Virtual Reality Console] - Unseen64". Unseen64: Beta, Cancelled & Unseen Videogames!. 4 October 2018. Retrieved 13 November 2020.
  2. a b "Your Engineering Heritage: The Long Road to Consumer Virtual Reality, Part II". IEEE-USA InSight. Retrieved 13 November 2020.
  3. "VR Shop - Hasbro Toaster Review - Buy Now, UK". The VR Shop. 17 December 2015.
  4. . https://www.eetimes.eu/arc-from-3d-game-chips-to-licensable-risc-processor/. 
  5. Hamill, Jasper (26 September 2018). "Secrets of lost Nintendo console revealed by British gaming pioneer" (in en). Metro. https://metro.co.uk/2018/09/26/secrets-of-lost-nintendo-console-revealed-by-british-gaming-pioneer-who-led-its-design-7980023/.