History of video games/Platforms/GP2X

History

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Launch

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GP2X Booth at Games Convention 2006 in Leipzig, Germany.

GamePark Holdings, also known as GPH, released the GP2X after splitting off from GamePark.[1]

The GP2X was launched in South Korea in November of 2005.[2]

About 30,000 GP2X consoles were sold by October 2006.[3]

The improved spec GP2X F-200 was launched in October of 2007 for 125 British pounds.[4]

Legacy

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GP2X logotype.

GamePark Holdings discontinued the GP2X in August of 2008 with 60,000 consoles sold.[5]

After the company split, GamePark folded in 2007, and GamePark Holdings survived a bit longer till March 23rd, 2013.[6][7][1]

Technology

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Compute

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The GP2X has a primary ARM920T CPU and a secondary ARM940T CPU, both clocked at 200 megahertz.[8]

The GP2X has 64 megabytes of SDRAM.[8]

Hardware

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F-100

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The GP2X has 64 megabytes of NAND flash storage built in.[9]

The original GP2X F-100 has an analog stick.[8]

The GP2X display is a 3.5 inch LCD with a resolution of 320 by 240 pixels.[8]

The GP2X is powered by dual AA batteries, though the power draw is such that standard alkaline batteries will last about ten minutes at most, with rechargeable batteries lasting six hours at most.[10][11][12]

F-200 Only

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The F-200 adds a touchscreen, improves expandable storage to the SDHC Standard, and replaces the D-pad with an improved 16 way D-Pad, but is otherwise identical to an F-100.[4]

Software

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The GP2X runs GNU/Linux.[13][8]

Games

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Commercial Releases

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2006

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Payback
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3D open world game made in a similar style to early top down Grand Theft Auto games.[14]

Read more about Payback on Wikipedia.

2007

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Wind and Water: Puzzle Battles
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The demo of this game became a console pack in title after release in August 2007.[15] The game was developed by the studio Yuan Works, which sources either state is in Korea,[16] or Costa Rica.[17]

Read more about Wind and Water: Puzzle Battles on Wikipedia.

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F100

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F200

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Notes

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The name GP2X was said to be short for "Game Park Times Two".[18]

External Resources

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References

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  1. a b "Hardcore Gaming 101: A History of Korean Gaming". www.hardcoregaming101.net. Retrieved 22 November 2020.
  2. Bennallack, Owain. "GP2X handheld offers an alternative to DS and PSP". www.pocketgamer.com.
  3. Boyer, Brandon. "Gamasutra - The Art & Business of Making Games". www.gamasutra.com. Retrieved 13 November 2020.
  4. a b "GamePark's GP2X F-200 gets a price, release date". Engadget.
  5. "Linux-based GPH #Caanoo emulates arcade & console #ROMs via an SD card". 8-Bit Central.
  6. "A competitor falls: the end of Game Park [Update 1"] (in en). Engadget. https://www.engadget.com/2007-03-19-a-competitor-falls-the-end-of-game-park.html. Retrieved 19 October 2020. 
  7. "Game Park is dead, long live Game Park Holdings". Engadget. Retrieved 22 November 2020.
  8. a b c d e "Review: GP2X". gbatemp.net.
  9. "GP2x". Penny Arcade.
  10. McFerran, Damien. "A beginner's guide to the GP2X". www.pocketgamer.com.
  11. Reid, Rory. "GamePark Holdings GP2X". CNET.
  12. "GP2X-F200". www.pocketgamer.com.
  13. "Hands-on with GamePark's GP2X F-200". Engadget.
  14. "Payback released for GP2X". VideoGamer.com. 18 December 2006. https://www.videogamer.com/news/payback-released-for-gp2x/. 
  15. "Wind and Water : Puzzle Battles" (in en). GamingOnLinux. https://www.gamingonlinux.com/articles/wind-and-water-puzzle-battles.341/. 
  16. "IGN: Yuan Works". web.archive.org. 20 January 2007. https://web.archive.org/web/20070120194130/http://games.ign.com/objects/876/876304.html. 
  17. "New Dreamcast game development continues with puzzler Wind and Water: Puzzle Battles". Video Games Blogger. 28 August 2008. https://www.videogamesblogger.com/2008/08/28/new-dreamcast-game-development-continues-with-puzzler-wind-and-water-puzzle-battles.htm. 
  18. "Q&A: GP2X chief Craig Rothwell". GameSpot. https://www.gamespot.com/articles/qanda-gp2x-chief-craig-rothwell/1100-6159783/.