History of video games/Platforms/Epoch Game Pocket Computer

History

edit

1984 saw the Japanese release of the Epoch Game Pocket Computer, known as the Pokekon for short.[1][2][3] Having failed commercially in Japan, it did not see an international release.[4]

Technology

edit

Compute

edit

The Epoch Game Pocket Computer had an 8-bit NEC uPD78C06 CPU clocked at 6 megahertz.[2]

The system 2176 bytes (About two kilobytes) of RAM and four kilobytes of built in ROM, with cartridges having either 8 kilobytes or 16 kilobytes of ROM.[2]

General

edit

The LCD has a resolution of 75 by 64 pixels and can show two shades.[2][3][5]

4 AA batteries give an impressive 70 hours battery life.[2][3] Not only was this impressive at the time, the power efficiency of the console remains one of the best in the history of portable game consoles.

Software

edit

The Epoch Game Pocket Computer has built in system software, such as its paint program.[6]

Game library

edit

Built in

edit
  • An 11 tile puzzle game
  • A raster graphics editor

Cartridges

edit
  • Astro Bomber
  • Block Maze
  • Pocket Computer Mahjong
  • Pocket Computer Reversi
  • Sokoban
edit

External Resources

edit

References

edit
  1. "Epoch Game Pocket Computer • Epoch • 1984 : RAM OK ROM OK". Retrieved 20 November 2020.
  2. a b c d e "Chris Covell's Epoch Game Pocket Computer page". chrismcovell.com. Retrieved 26 October 2020.
  3. a b c "Epoch Game Pocket Computer". www.handheldmuseum.com. Retrieved 26 October 2020.
  4. "ARCHIVE.ORG Console Library: Epoch Game Pocket Computer : Free Software : Free Download, Borrow and Streaming : Internet Archive". archive.org. Retrieved 26 October 2020.
  5. "Epoch Game Pocket Computer [BINARIUM]". binarium.de. Retrieved 20 November 2020.
  6. "Epoch Game Pocket Computer - Ultimate Console Database". ultimateconsoledatabase.com. Retrieved 20 November 2020.