History of video games/Esports
The Intel Extreme Masters 2013 in Poland.
First game tournamentEdit
The first video game tournament occurred at Stanford University in Palo Alto, California on October 19th, 1972 with the Spacewar! as the game being played.
Other early eventsEdit
A world championship was held in 1981.
Nintendo World ChampionshipEdit
Age of Fighting GamesEdit
Rise of competitive FPSEdit
Many notable events like Quakecon first saw a start during the 1990's.
The Australian National Super Nintendo Championship in 1993.
Pro Quake gamer Thresh sitting in a Ferrari 328 he had just won from programmer John Carmack in 1997.
StarCraft becomes a hit in South Korea as an esport, with it's popularity lasting over a decade. In 2000 World Cyber Games (WCG) is established. StarCraft also gains popularity in China, especially in internet cafes. Following Chinese players winning several gold medals at WGC Seoul 2003, the Ministry of Sports of the Chinese government recognizes esports as an official sport in November 2003, becoming one of the first major governments to do so.
In 2001 Russia becomes the first nation to recognize Esports as a sport, though the government later retracts this recognition in 2006.
In 2003 the first version of Defense of the Ancients is released as a Warcraft III: The Frozen Throne mod.
Televised South Korean Star Craft match in 2006.
Marketshare of various FPS in America in 2009. Competitive FPS was very popular in the 2000's.
In 2013 the United States government recognizes Esports as a sport. This allowed foreign players to obtain professional P-1 visas visit the United States of America to attend competitions. In 2019 Pennsylvania lawmakers declare February to be Esports month, The "PA Cup" statewide eSports tournament is announced shortly afterwords. In November 2018 the US Army Esports team is created.
The International 2016, the Dota2 world championship.
A typical map in a MOBA game, a genre that defined esports in the 2010s.
On June 10th, 2020 the Mid-American Conference for Collegiate Athletics creates the independent Esports Collegiate Conference.
Esports during COVID-19Edit
The initial closure of in person sporting events drew many people to esports during the COVID-19 pandemic. Despite this, the cancelation of in person events affected many esports organizations, which then accepted out PPP relief loans.
On November 19th, 2020 The Big House 10 Super Smash Brothers tournament was canceled after Nintendo sent the tournament organizers a cease and disist notice for using netcode needed to make the tournament an online, socially distanced experience. An official Splatoon 2 tournament was canceled following many gamers using tags which supported the Smash Bros community, with an unofficial event The Squid House taking it's place.
The first virtual motorsport event was won by Valerio Gallo who represented Italy, with Mikail Hizal of German taking second, and Baptiste Beauvois of France taking third.
- Farokhmanesh, Megan (20 October 2012). "First game tournament, ‘Intergalactic Spacewar Olympics,’ held 40 years ago" (in en). Polygon. https://www.polygon.com/2012/10/20/3529662/first-game-tournament-intergalactic-spacewar-olympics-held-40-years. Retrieved 10 November 2020.
- "VIDEO GAMES STAR WAR (Published 1981)". 25 October 1981. https://www.nytimes.com/1981/10/25/magazine/video-games-star-war.html.
- Fern, Ricky; Conceição, es da (16 May 2015). "Looking back at the 1990 Nintendo World Championships". https://goombastomp.com/looking-back-at-the-1990-nintendo-world-championships/.
- Pitcher, Jenna (5 February 2014). "Nintendo World Championships cartridge sells for $100K on eBay" (in en). https://www.polygon.com/2014/2/5/5380924/nintendo-world-championships-cartridge-sells-for-100k-on-ebay.
- Leone, Matt (23 November 2020). "Street Fighter Alpha: An oral history" (in en). https://www.polygon.com/2020/11/23/21579064/street-fighter-alpha-an-oral-history.
- February 2008, David Houghton 14. "Why Street Fighter is still the most important fighting game series around" (in en). https://www.gamesradar.com/why-street-fighter-is-still-the-most-important-fighting-game-series-around/3/.
- Statt, Nick (31 March 2020). "QuakeCon canceled for the first time in 25-year-history over coronavirus" (in en). https://www.theverge.com/2020/3/31/21201501/quakecon-quake-canceled-bethesda-id-software-25th-anniversary.
- Wilde, Tyler (24 June 2016). "How WASD became the standard PC control scheme". https://www.pcgamer.com/how-wasd-became-the-standard-pc-control-scheme/.
- Edwards, Phil (18 October 2018). "Why gamers use WASD to move" (in en). https://www.vox.com/videos/2018/10/18/17996084/wasd-history-keyboards-video-games-thresh.
- "StarCraft: Remastered hasn't changed how Korea feels about StarCraft". https://www.pcgamer.com/starcraft-remastered-hasnt-changed-how-korea-feels-about-starcraft/.
- Yu, Haiqing (2018). "Game On: The Rise of the eSports Middle Kingdom[1"]. doi:10.3998/mij.15031809.0005.106. https://quod.lib.umich.edu/m/mij/15031809.0005.106/--game-on-the-rise-of-the-esports-middle-kingdom?rgn=main;view=fulltext.
- Zhang, Chenglu (13 February 2019). "The Chinese government recognizes esports as a profession". https://esportsinsider.com/2019/02/the-chinese-government-recognises-esports-as-a-profession/.
- "Gamma Law Why Isn't Russia an Esports Superpower?". 30 November 2019. https://gammalaw.com/why-isnt-russia-an-esports-superpower/.
- "The history of Counter-Strike" (in en). https://www.redbull.com/se-en/history-of-counterstrike.
- "Gamasutra - Features - Postmortem: Defense of the Ancients". 7 December 2010. https://web.archive.org/web/20101207055840/http://www.gamasutra.com/view/feature/3966/postmortem_defense_of_the_ancients.php.
- "Announcing “The International”} Dota 2". https://blog.dota2.com/2011/08/announcing-the-international/.
- "League of Legends championship draws nearly 1.7 million viewers" (in en). https://www.engadget.com/2011-06-22-league-of-legends-championship-draws-nearly-1-7-million-viewers.html.
- Tassi, Paul. "The U.S. Now Recognizes eSports Players As Professional Athletes" (in en). https://www.forbes.com/sites/insertcoin/2013/07/14/the-u-s-now-recognizes-esports-players-as-professional-athletes/?sh=78b6f8ac3ac9.
- Ligman, Kris. "U.S. recognizes eSports players as professional athletes" (in en). https://www.gamasutra.com/view/news/196195/US_recognizes_eSports_players_as_professional_athletes.php.
- "US Government Recognizes League of Legends' LSC as Sport - IGN" (in en). https://www.ign.com/articles/2013/07/12/us-government-recognizes-league-of-legends-lsc-as-sport.
- "Score! Professional video gamers awarded athletic visas" (in en). https://www.nbcnews.com/technolog/score-professional-video-gamers-awarded-athletic-visas-6C10679998.
- "PA Lawmakers Debate Video Game ‘Sin Tax’ During State’s Esports Month". 5 February 2019. https://variety.com/2019/gaming/news/pennsylvania-video-game-tax-1203128774/.
- "Harrisburg University announces statewide esports tournament on Pa.’s first annual Esports Day" (in en). 6 February 2019. https://www.pennlive.com/entertainment/2019/02/harrisburg-university-announces-state-wide-esports-tournament-on-pas-first-annual-esports-day.html.
- "The U.S. Army Turns to Esports as It Fails to Meet Its Recruitment Targets - IGN" (in en). https://www.ign.com/articles/2018/11/15/the-us-army-turns-to-esports-as-it-fails-to-meet-its-recruitment-targets.
- "US Army launching esports team as recruiting effort" (in en). GamesIndustry.biz. https://www.gamesindustry.biz/articles/2018-11-14-us-army-launching-esports-team-as-recruiting-effort.
- "MAC Membership Unveils Esports Venture" (in en). https://getsomemaction.com/news/2020/6/9/general-mac-membership-unveils-esports-venture.aspx. Retrieved 10 November 2020.
- "COVID-19 and the Rise of Esports" (in en). https://www.unlv.edu/news/release/covid-19-and-rise-esports.
- "Why Professional Gamers Are Getting Loans From the Government" (in en). https://www.vice.com/en/article/v7gzdd/why-professional-gamers-are-getting-loans-from-the-government.
- Good, Owen S. (19 November 2020). "Smash Bros. tournament The Big House 10 canceled over netcode" (in en). https://www.polygon.com/2020/11/19/21578200/super-smash-bros-tournament-the-big-house-10-canceled-nintendo-c-d.
- Hernandez, Patricia (7 December 2020). "Fans say Nintendo canceled tourney over Smash Bros. protest" (in en). https://www.polygon.com/2020/12/7/22158654/splatoon-2-squid-house-smash-bros-slippi-big-house-nintendo-switch-canceled-stream.
- "Smash Bros, Splatoon and Other Fan Communities Clash With Nintendo - IGN" (in en). https://www.ign.com/articles/nintendo-smash-bros-splatoon-etika-joy-cons-communities-freemelee-freesplatoon.
- Horiuchi, Junko (28 June 2021). "IOC weighs addition of pandemic-boosted virtual sports to Olympics". The Japan Times. https://www.japantimes.co.jp/sports/2021/06/28/olympics/ioc-esports-future-games/.
- Peters, Jay (2 June 2021). "The Olympics’ vision of gaming looks very different from the biggest esports" (in en). The Verge. https://www.theverge.com/2021/6/2/22464255/olympic-virtual-series-esports-most-popular-games.
- Note: Due to the COVID-19 pandemic, the 2020 Olympic games were held in 2021.
- Evans, Andrew (23 June 2021). "Valerio Gallo Wins Gran Turismo Olympic Virtual Series". GTPlanet. https://www.gtplanet.net/valerio-gallo-wins-olympic-20210623/.