GtkRadiant/The Floor
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As you can see in the 3D view, the floor still looks weird, this is because the floor isn't textured yet, so, start by selecting the floor again by holding down SHIFT and clicking on the floor. Before applying a texture to the floor, you should caulk it, this means that you apply a caulk shader to all surfaces (don't try to understand that yet), which is easy to do, so once you have selected the floor, press the caulk button in the toolbar Now to the real texturing which means that you apply an actual image to the upper surface of your floor. First of all deselect everything (ESC) . So, start by double clicking a texture folder in the texture folders list, then wait a moment and textures should appear in the grey area nearby. Click one of those textures, then hold down CTRL+SHIFT and click your middle mouse button (scroll wheel) on the surface where you want to apply the texture, this is best done in the 3D view. When done, one of the surfaces should have a texture on it, and all other should be pink... if not, just repeat this and it'll work sooner or later. If you want, you can train to navigate around in the 3D view a bit more, and see if you can change the viewpoints, try to texture the floor with some different textures, select and deselect stuff, and so on until you know for sure what you are doing. This is important because the next chapter will build on stuff from this one, i.e. I won't explain step by step how to texture stuff, or how to resize or move brushes. |