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fileName$ = FILES$(_fSave,[prompt$],[defaultName$],refNumVar%)
fileName$ = FILES$(_FSSpecSave,[prompt$],[defaultName$],fileSpecRecord)
gFBUseNavServices = _zTrue|_false
February, 2002 (Release 6)
This function prompts the user to provide a file name, and to select a folder where the file may be saved. It does this by displaying the standard "Put File" dialog shown below (its appearance may be different on some systems). If the user selects a name, then the name is returned in
fileName$, and a reference number for the selected directory is returned in
refNumVar% (which must be a short integer variable). If the selected directory is a volume's root directory, then
refNumVar% will return a volume reference number; otherwise, it will return a working directory reference number. If the user cancels the dialog, then the function returns an empty (zero-length) string, and it sets
refNumVar% to zero.
The string (if any) that you provide in
prompt$ will appear as a one-line prompt in the dialog. The string (if any) that you provide in
defaultName$ will appear initially in the file name edit field in the dialog.
If the global variable
gFBUseNavServices is non-zero, FB switches to the more modern Navigation Services dialog.. If the one of the FSSpec version of the call is used,
gFBUseNavServices is assumed to be
fileName$ = FILES$(_fSave,"Save game as:", "Game 1",refNum%)
will produce a dialog that looks something like this:
Image was here.
) function does not actually open or save a file. Use the
OPEN statement if you need to open a file, and use output statements like
WRITE# to save information into it.
The reference number returned in
refNumVar% is a temporary number, which is only valid until your program quits. You cannot use this same number to refer to this folder at a later date. If you need to keep track of a file's location over time, create and save an alias record for the file.