Futurebasic/Language/Reference/kill picture
KILL PICTURE
editSyntax
editKILL PICTURE pictureHandle&
Description
editThis statement calls the Toolbox procedure KillPicture, which releases the memory occupied by the picture which is specified by pictureHandle&
. This should be a handle that your program created using the PICTURE ON
, PICTURE OFF
statements (or the Toolbox routines OpenPicture and ClosePicture), or the USR GETPICT
statement. You should not use KILL PICTURE
to release a picture handle that was created by other means (for example, a picture resource handle).
Warning: Do not use KILL PICTURE
to kill a picture that is currently being displayed in a picture field. You must close the picture field first (using the EDIT FIELD CLOSE
statement) before calling KILL PICTURE
.
Warning: You should make sure that pictureHandle&
does not equal zero before calling KILL PICTURE
. Disposing of a "nil handle" can cause problems on some older systems.
See Also
editPICTURE; PICTURE ON/OFF; PICTURE FIELD; EDIT FIELD; CLOSE