Final Fantasy IV/Locations
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Baron
editThe starting location.
Mist
editConnected to Baron by the Mist cave, and home to the Callers.
- In the North west building, look for a secret behind the fireplace. You can get a Change Rod and Tiera. However, you can only effectively find this after getting the airship.
Kaipo
editA small city located near an oasis. Initially, you bring Rydia here after the incident at Myst, and discover that Rose is here as well.
Contains an inn and stores.
Damcyan
editA city in the desert north of Kaipo. It gets bombed as you approach, with the crystal taken away. You can use pots of HP and MP recovery here.
It's an intermediate point between Kaipo and Mt. Hobs, as well as the nearby antlion cave.
Mysidia
editA city in the far northwest filled with magic users.
Toroian
editA Matriarchy, was guarding the Crystal of Earth before the Dark Elf stole it.
Dark Elf Cave
editThe cave surrounded by dense forest northeast of Toroia. While traversing this cave, any metallic weapon a character is holding causes them to be paralyzed in battle (same effect as Hold). Bows and arrows, staves, and rods are really the only weapons that can be used here, so it's advisable to run from combat when necessary.
Tower of Zot
editNote: You can only visit this place once.
Agart
editContains a well that's allegedly bottomless.
Giott
editHome of the dwarves, located in the underworld.
Tower of Babil
editNote: You can visit this place twice, however, you are exploring different sections. You fight Dr. Rugae here, and fight Rubicant in the upper section.
Bahamut Cave
editFound on the Lunar Subterrane.
Lunar Lair
editThe final cave of the game.
Eblam
editThis is a small ruined castle near the Tower of Zot. It contains a few items, including a Slumber Sword and a Drain Spear in the left and right towers. There is also a backdoor escape route containing an elixer.
Some of the chests are not directly reachable; they are either accessed from hidden stairs, or by walking along the outside of the tower.