The Lock2 spell is a rare dweomer that attempts to hold all enemies motionless in their places long enough for them to be attacked with greater accuracy. However, like Lock2's weaker variant, Lock, this spell's effect is often difficult to perceive and Lock2 has often been ridiculed as one of the spells most likely to fizzle. Lock2 does not affect the abilities of enemies to attack the caster or his allies.
Lock2 may be cast by:
Final Fantasy Origins: Focus2