Category:Book:Cg Programming
This category contains pages that are part of the Cg Programming book. If a page of the book isn't showing here, please add text {{BookCat}}
to the end of the page concerned. You can view a list of all subpages under the book main page (not including the book main page itself), regardless of whether they're categorized, here.
Subcategories
The following related category may be of interest.
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- Book:Cg Programming/Templates (2 pages)
Pages in category "Book:Cg Programming"
The following 68 pages are in this category, out of 68 total.
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- Cg Programming/Unity
- Cg Programming/Unity/Billboards
- Cg Programming/Unity/Brushed Metal
- Cg Programming/Unity/Bézier Curves
- Cg Programming/Unity/Computing Color Histograms
- Cg Programming/Unity/Computing Image Effects
- Cg Programming/Unity/Computing the Brightest Pixel
- Cg Programming/Unity/Cookies
- Cg Programming/Unity/Curved Glass
- Cg Programming/Unity/Cutaways
- Cg Programming/Unity/Debugging of Shaders
- Cg Programming/Unity/Debugging Shaders with Visual Studio
- Cg Programming/Unity/Diffuse Reflection
- Cg Programming/Unity/Diffuse Reflection of Skylight
- Cg Programming/Unity/Displacement Maps
- Cg Programming/Unity/Glossy Textures
- Cg Programming/Unity/Hermite Curves
- Cg Programming/Unity/Introduction
- Cg Programming/Unity/Layers of Textures
- Cg Programming/Unity/Light Attenuation
- Cg Programming/Unity/Lighting of Bumpy Surfaces
- Cg Programming/Unity/Lighting Textured Surfaces
- Cg Programming/Unity/Many Light Sources
- Cg Programming/Unity/Minimal Image Effect
- Cg Programming/Unity/Minimal Shader
- Cg Programming/Unity/Mirrors
- Cg Programming/Unity/Multiple Lights
- Cg Programming/Unity/Nonlinear Deformations
- Cg Programming/Unity/Order-Independent Transparency
- Cg Programming/Unity/Outlining Objects
- Cg Programming/Unity/Portals
- Cg Programming/Unity/Projection for Virtual Reality
- Cg Programming/Unity/Projection of Bumpy Surfaces
- Cg Programming/Unity/Projectors
- Cg Programming/Unity/Reflecting Surfaces
- Cg Programming/Unity/RGB Cube
- Cg Programming/Unity/Rotations
- Cg Programming/Unity/Screen Overlays
- Cg Programming/Unity/Shading in World Space
- Cg Programming/Unity/Shadows on Planes
- Cg Programming/Unity/Silhouette Enhancement
- Cg Programming/Unity/Skyboxes
- Cg Programming/Unity/Smooth Specular Highlights
- Cg Programming/Unity/Soft Shadows of Spheres
- Cg Programming/Unity/Specular Highlights
- Cg Programming/Unity/Specular Highlights at Silhouettes
- Cg Programming/Unity/Textured Spheres
- Cg Programming/Unity/Toon Shading
- Cg Programming/Unity/Translucent Bodies
- Cg Programming/Unity/Translucent Surfaces
- Cg Programming/Unity/Transparency
- Cg Programming/Unity/Transparent Textures
- Cg Programming/Unity/Two-Sided Smooth Surfaces
- Cg Programming/Unity/Two-Sided Surfaces
- Cg Programming/Unity/Water Reflection and Refraction