Blender 3D: Noob to Pro/Every Material Known to Man/Sand
Sand (Blender Render)
editMaterial
editDiffuse (Lambert)
edit- Color: FFFFB5
- Intensity: 0.8
Specular (CookTorr)
edit- Color: FFFFFF
- Intensity: 0.5
- Hardness: 100
(Leave every other sub-tab at its default settings.)
Textures
editTexture 1 (Noise)
editMapping
edit- Coordinates: Generated
- Projection: Flat
- Mapping Slot X: X
- Mapping Slot Y: Y
- Mapping Slot Z: Z
- Offset
- X: 0
- Y: 0
- Z: 0
- Size
- X: 1
- Y: 1
- Z: 1
Influence
edit- Diffuse
- Color: 1
- Blend: Mix
- Color: 48413F
- DVar: 1
(Leave every other sub-tab at its default settings.)
Texture 2 (Clouds)
editClouds
edit- Grayscale
- Noise: Soft
- Basis: Blender Original
- Size: 0.05
- Depth: 2
- Nabla: 0.025
Mapping
edit- Coordinates: Generated
- Projection: Flat
- Mapping Slot X: X
- Mapping Slot Y: Y
- Mapping Slot Z: Z
- Offset
- X: 0
- Y: 0
- Z: 0
- Size
- X: 1
- Y: 1
- Z: 1
Influence
edit- Diffuse
- Color: 1
- Blend: Mix
- Color: DCC29F
- DVar: 1
(Leave every other sub-tab at its default settings.)
Texture 3 (Noise)
editMapping
edit- Coordinates: Generated
- Projection: Flat
- Mapping Slot X: X
- Mapping Slot Y: Y
- Mapping Slot Z: Z
- Offset
- X: 0
- Y: 0
- Z: 0
- Size
- X: 1
- Y: 1
- Z: 1
Influence
edit- Specular
- Intensity: -1
- Blend: Multiply
- Color: FF00FF
- DVar: 1
(Leave every other sub-tab at its default settings.)