Blender 3D: Noob to Pro/Every Material Known to Man/Modeling Clay

Modelling clay material

●In material tab:

Diffuse (as required), Shrader: Lambert

Specular (as required, light color),

Shrader: Phong,

Intensity: 0.11

Hardness: 17

●In texture tab:

Type: Clouds

Under clouds group:

Noise: Soft

Basis: Voronoi F1(noise used for turbulance)

Size: 0.03

Depth: 2

Under influence

Geometry:

Normal(enabled): 0.018

Texture color: (same as diffuse color in material tab)

Note: Different types of modelling clay are available. This material may differ from some types.