Zelda franchise strategy guide/Races/Rito

In the fictional world of the The Legend of Zelda series of video games, the Rito (or "Bird People") are a "race" (species) of bird-like humanoids that first appeared in The Legend of Zelda: The Wind Waker. Their main habitat is on Dragon Roost Island, in which all known Rito reside. They have a tribal elder, with numerous followers and elaborately dressed guards. No Rito is born with wings, and must visit the tribes' guardian, the great dragon Valoo, to receive one of his scales which enables them to grow wings. It is a coming of age ceremony of the Rito, to journey to the great Valoo to receive their scale. Children with no wings are called chicks.

Rito are viewed upon by outsiders somewhat dubiously. Some have an inexplicable bigotry directed towards them. Still, Rito are widely accepted as mail carriers, as only they can traverse the seas without cumbersome ships. Rito are capable of flying quickly, and full-grown members can carry humans for a short time.

The Rito may be inspired by the Watarara race in one of the Zelda mangas (generally considered not to be canon). These people were more like giant birds than humans, but had a similar gaining of wings past a certain age and the same chieftain leadership structure.

Spoiler warning: Plot and/or ending details follow.

It is implied in the game that they are the desendants of the Zora race, as one Rito, Medli, tells Link that the Rito were once without wings, and it is also revealed in the game that she is a descendant of the Zora sage Laruto.