X86 Disassembly/Mac OS X

Mach-O format overview edit

MacOS (Previously OS X) uses the Mach-O file format to encode executables, object files, and shared libraries (.dylib files). Here, we will be looking at the 64-bit version of the Mach-O format. The majority of data in Mach-O files are 'segments' and 'sections', where Segments are containers for Sections, and store information about each Section. The Sections themselves are containers for data. Mach-O files have five primary structures:

Structure Description
Header Contains information about the purpose, and size of the file's structures
Load Commands Declaration of all Segments and Sections
Data The actual contents of the file (e.g. Data section, Text section).
Symbol table Says where each symbol is located in the file
String table Contains the name of each symbol

Note that when each Structure is gone over, they are all an unbroken sequence of bytes, and there is no empty space between them.

Header edit

Information edit

The header is the very first thing in the file, and it has 8 unsigned 32-bit integers:

Name Purpose Endianness Typical Value
Magic Number The File's magic number Big-Endian 0xFEEDFACF for 64-bit architecture
CPU Type The Intended CPU type for the executable Little-Endian 0x01000007 for x86_64
CPU subtype The specific kind of CPU used Little-Endian 0x00000003 for all x64 CPUs
File type The purpose of the file Little-Endian 0x00000001 for object file, 0x00000002 for executable
Number of Load Commands The quantity of Load commands (does not include section headers) Little-Endian Variable
Size of Load Commands The number of bytes occupied by the Load Commands Little-Endian Variable
Flags Extra file information Little-Endian 0x00000000
Reserved No practical use Little-Endian 0x00000000