WikiRobotics/Mathematics of Robot Control

Introduction edit

Kinematics can be useful for the design and programming of some robots.

In a previous chapter, we talked about different approaches to how a robot can operate with specific problems. Now we talk about how what it can do relates to mathematics. Mathematics is useful in varying ways to many situations, especially in matters science-related. The more complicated functions and calculations the robot does, the more math is involved, particularly in how the robot can move. For example, if you had a robot that had legs, you'd have to consider the angle of when each foot leaves then touches the ground as well as divide the total weight of the robot by the amount of legs touching the ground at any given time. Factors like these should be considered if you don't want the robot to fall over.