User:Millosh/Internet and Programming for Linguists/The Big Picture/Multitasking

It doesn't, actually.[1] Computers can only do one task (or process) at a time. But a computer can change tasks very rapidly, and fool slow human beings into thinking it's doing several things at once. This is called timesharing.

One of the kernel's jobs is to manage timesharing. It has a part called the scheduler which keeps information inside itself about all the other (non-kernel) processes in your zoo. Every 1/60th of a second, a timer goes off in the kernel, generating a clock interrupt. The scheduler stops whatever process is currently running, suspends it in place, and hands control to another process.

1/60th of a second may not sound like a lot of time. But on today's microprocessors it's enough to run tens of thousands of machine instructions, which can do a great deal of work. So even if you have many processes, each one can accomplish quite a bit in each of its timeslices.

In practice, a program may not get its entire timeslice. If an interrupt comes in from an I/O device, the kernel effectively stops the current task, runs the interrupt handler, and then returns to the current task. A storm of high-priority interrupts can squeeze out normal processing; this misbehavior is called thrashing and is fortunately very hard to induce under modern Unixes.

In fact, the speed of programs is only very seldom limited by the amount of machine time they can get (there are a few exceptions to this rule, such as sound or 3-D graphics generation). Much more often, delays are caused when the program has to wait on data from a disk drive or network connection.

An operating system that can routinely support many simultaneous processes is called "multitasking". The Unix family of operating systems was designed from the ground up for multitasking and is very good at it — much more effective than Windows or the old Mac OS, which had multitasking bolted into them as an afterthought and do it rather poorly. Efficient, reliable multitasking is a large part of what makes Linux superior for networking, communications, and Web service.

Notes and references

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  1. This document contains material from The Unix and Internet Fundamentals HOWTO made by Eric S. Raymond, version 2.9 from 2004-03-03. According to the LDP manifesto, text is adopted under the terms of GNU Free Documentation License 1.2 or any later.