The Legend of Zelda: Link's Awakening/Walkthrough/Catfish's Maw
Catfish's Maw is the fifth dungeon in "The Legend of Zelda: Link's Awakening." This dungeon is known for its complex layout and the presence of multiple mini-boss battles, which adds a unique challenge compared to other dungeons in the game. Catfish's Maw in "The Legend of Zelda: Link's Awakening" is a dungeon that emphasizes exploration, combat, and the strategic use of the Hookshot.
Location and Access
edit- Underwater Entrance: Catfish's Maw is located in Martha's Bay. Link must swim underwater to find and enter the dungeon through the mouth of a giant catfish statue.
- Requirement: The Flippers, obtained in the previous dungeon (Angler's Tunnel), are needed to dive underwater and access the dungeon.
Dungeon Layout
edit- Complex Navigation: The dungeon features a multi-layered, labyrinthine layout with numerous rooms and passageways that often require backtracking and careful exploration.
- Puzzles and Obstacles: The puzzles in Catfish's Maw often involve moving blocks, hitting switches, and using the Hookshot to traverse gaps or pull items closer.
Key Item
edit- Hookshot: The primary item found in Catfish's Maw. It allows Link to:
- Grapple across gaps.
- Pull enemies and objects towards him.
- Hit distant switches.
- Cross large bodies of water and chasms.The Hookshot significantly expands Link's mobility and combat options, making it one of the most important tools in his arsenal.
Post-Dungeon
edit- Wind Marimba: Upon defeating Slime Eel, Link receives the Wind Marimba, one of the eight Instruments of the Sirens needed to awaken the Wind Fish.