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- Damage: 100x2, Range: 150, Recoil: 1.8, Type: Energy, Electricity: 350, Size: 2, Tech 3
- Damage: 15x3, Range: 260, Recoil: 1, Type: Heat, Electricity: 90, Size: 18, Tech 5
- Damage: 73, Range: 300, Recoil: 0.75, Type: Laser, Electricity: 219, Size: 90, Tech 8
- Damage: 185, Range: 330, Recoil: 2.1, Type: Energy, Electricity: 396, Size: 28, Tech 9
- Damage: 60 - lots, Range: 380, Recoil: 2.1, Type: Surgical, Electricity: 180, Size: 24, Tech 12
- Damage: 110, Range: 310, Recoil: 0.4, Type: Surgical, Electricity: 330, Size: 56, Tech 13
- Damage: 85x3, Range: 30, Recoil: 0.5, Type: Heat, Electricity: 255, Size: 100, Tech 14
- DeathWarmedOver
- DeathHeatedOver
- Protection: 300, Regen: 3/1.05, Electricity: 1, Regen Elec: 4, Vis: 10, Size: 16, Speed Mod: 1.4, Tech 2
- Protection: 4000, Regen: 150/2.1, Electricity: 7, Regen Elec: 100, Vis: 10, Size: 80, Tech 18
- Protection: 8000, Regen: 140/2.25, Electricity: 3, Regen Elec: 60, Vis: 50, Size: 100, Tech 19
- Reservoir: 900, Regen: 10, Size: 10, Tech 6
- Reservoir: 700, Regen: 90, Size: ?, Tech 8
- Reservoir: 1350, Regen: 135, Size: 64, Tech 15
- Reservoir: 1000, Regen: 225, Size: 70, Tech 17
- Reservoir: 2200, Regen: 220, Size: 30, Tech 17
- Vision: 300, Detection: 500, Electricity: 2, Visibility: 100, Size: 6, Tech 1
- Vision: 850, Detection: 1400, Electricity: 5, Visibility: 150, Size: 10, Tech 7
- Vision: 5000, Detection: 7000, Electricity: 120, Visibility: 500, Size: 90, Tech 10
- Vision: 500, Detection: 700, Electricity: 6, Size: 30, Tech 13
- Vision: 2200, Detection: 4500, Electiricity: 10, Visibility: 5, Size: 40, Tech 18
- Speed: 80-40, Shields: 1500, Turning: 200, Size: 1, Tech 7
- Extra Space: 25, Size: 1, Tech 9
- Speed: 119-80, Shields: 1500, Turning: 200, Size: 1, Tech 9
- Regen: 18/1.2, Elec: 81, Size: 18, Tech 9
- Regen: 24/1.2, Elec: 144, Size: 24, Tech 12
- Range: 5000, Power: 200, Activation energy: 120, Size: 25, Tech 12
- Regen: 45/1.2, Elec: 225, Size: 30, Tech 15
- Energy Boost: 5000, Size: 20, Tech 9
- Station Master Pod
- Slave Master Pod
- Fighter Ace Pod
- Mzungu Transdim Expansion Blueprint
- Item: Transdim Station Extension, Metal: 10000, Manhours: 40000, Size: 1, Tech 0
- Item: Atoms and Bits, Metal: 0, Manhours: 1800, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 1000 Promethium, Periodic Cost: 2000000, Size: 1, Tech 4
- Item: Mini Pulse, Metal: 1000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1000 Promethium, Periodic Cost: 1000000, Size: 1, Tech 5
- Converts 1 Peasants into 1 Rations, costing 20 credits every 40 seconds, Size: 90, Tech 6
- Item: Incineration, Metal: 0, Manhours: 400, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 20 Blue Aether, Periodic Cost: 500000, Size: 1, Tech 6
- Item: Luscious North, Metal: 10, Manhours: 10000, Initial Materials: 1 Mzungu Green Orb, 1 Bule Red Orb, 1 Vazaha Blue Orb, Size: 10, Tech 6
- Surpresto Radar Blueprint
- Tech 7
- Item: Adonis Charger, Metal: 1000, Manhours: 10000, Maximum Workforce: 5, Initial Cost: 10000000, Initial Materials: 1 Adonis Protector, 1 Zirconium Charger, Periodic Cost: 5000000, Size: 1, Tech 9
- Item: Axum Radar, Metal: 0, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 5 Argonaut Radar, Periodic Cost: 500000, Size: 1, Tech 9
- Item: Bile Displacer, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1000 Promethium, Periodic Cost: 2000000, Size: 1, Tech 9
- Converts 1 Silicon and 1 Peasants into 1 Crack Whores every 10 seconds, costing 20 credits, Size: 15, Tech 9
- Item: Jade Thorax, Metal: 0, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9
- Converts 1 Fermium into 1 Promethium every 7 seconds, costing 500 credits, Size: 120, Tech 9
- Item: Semi Big Pulse, Metal: 2000, Manhours: 4000, Maximum Workforce: 2, Initial Cost: 5000000, Initial Materials: 1 Adonis Pulse Gun, Periodic Materials: 2500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9
- Item: Quu Drone, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 100000, Periodic Materials: 1500 Promethium, Periodic Cost: 500000, Size: 1, Tech 9
- Zig Zag and Swirl Blueprint
- Item: Zig Zag and Swirl, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 1500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 9
- Mythos Energizer Blueprint
- Item: Mythos Energizer, Metal: 10000, Manhours: 30000, Initial Materials: 10 Promethium, Size: 40, Tech 10
- Shaolin Kick Torpedo Blueprint
- Item: Shaolin Kick Torpedo, Metal: 0, Manhours: 2000, Initial Cost: 1000000, Periodic Materials: 900 Fermium, Periodic Cost: 3000000, Size: 1, Tech 10
- Apollo's Collector Blueprint
- Item: Apollo's Collector, Metal: 10000, Manhours: 20000, Initial Cost: 2500000, Initial Materials: 1 Sandy Solarite, Periodic Materials: 10 Solar Panel, Periodic Cost: 2500000, Size: 1, Tech 12
- Item: Lunar Blockade, Metal: 0, Manhours: 6000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 5000 Promethium, Periodic Cost: 5000000, Size: 1, Tech 12
- Non-Portable Surgeon Blueprint
- Item: Non-Portable Surgeon, Metal: 5000, Manhours: 10000, Initial Cost: 10000000, Initial Materials: 10 Promethium, 1 Love Cylinder Remains, Periodic Cost: 10000000, Size: 10, Tech 12
- Item: Slate Thorax, Metal: 0, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Periodic Materials: 5 Jade Thorax, Periodic Cost: 500000000, Size: 1, Tech 12
- Item: Topaz Thorax, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 2000000, Periodic Materials: 1000 Promethium, Periodic Cost: 10000000, Size: 1, Tech 12
- Ambrosia Charger Blueprint
- Item: Ambrosia Charger, Metal: 3000, Manhours: 30000, Maximum Workforce: 5, Initial Cost: 30000000, Initial Materials: 1 Ambrosia Protector, 1 Argonium Charger, Periodic Cost: 15000000, Size: 1, Tech 14
- Fire of the Gods Blueprint
- Item: Fire of the Gods, Metal: 0, Manhours: 3000, Maximum Workforce: 2, Initial Cost: 1000000, Periodic Materials: 3000 Promethium, Periodic Cost: 15000000, Size: 1, Tech 14
- Item: Heat Dampener, Metal: 10000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 10000000, Initial Materials: 2 Hell Fire Remains, Periodic Cost: 5000000, Size: 1, Tech 14
- Heat Dampener + Blueprint
- Item: Heat Dampener +, Metal: 100000, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Initial Materials: 2 Hell Fire Remains, 2 Heat Dampener, Periodic Cost: 50000000, Size: 1, Tech 14
- Item: Inverto Radar, Metal: 2500, Manhours: 4000, Maximum Workforce: 2, Initial Cost: 5000000, Initial Materials: 1 Ambrosia Radar, Periodic Materials: 2500 Promethium, Periodic Cost: 5000000, Size: 1, Tech 14
- Surgical Dampener Blueprint
- Item: Surgical Dampener, Metal: 10000, Manhours: 2000, Maximum Workforce: 2, Initial Cost: 10000000, Initial Materials: 2 Love Cylinder Remains, Periodic Cost: 5000000, Size: 1, Tech 14
- Surgical Dampener + Blueprint
- Item: Surgical Dampener +, Metal: 100000, Manhours: 20000, Maximum Workforce: 2, Initial Cost: 100000000, Initial Materials: 2 Love Cylinder Remains, 2 Surgical Dampener, Periodic Cost: 50000000, Size: 1, Tech 14
- Item: Avalon Laser, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Laser, Size: 10, Tech 16
- Avalon Protector Blueprint
- Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Protector, Size: 10, Tech 16
- Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Energy, Size: 10, Tech 16
- Item: Avalon Protector, Metal: 50000, Manhours: 100000, Initial Cost: 1000000, Initial Materials: 2 Adonis Radar, Size: 10, Tech 16
- Andaman Radar Blueprint
- Andaman Energy Z Blueprint
- Item: Andaman Energybank Z, Metal: 1000, Manhours: 12000, Maximum Workforce: 1, Initial Cost: 1000000, Periodic Materials: 7 Andaman Energybank, Periodic Cost: 8000000, Size: 1, Tech 16
- Andaman Protector Z Blueprint
- Item: Andaman Protector Z, Metal: 1000, Manhours: 12000, Maximum Workforce: 1, Initial Cost: 1000000, Periodic Materials: 7 Andaman Protector, Periodic Cost: 8000000, Size: 1, Tech 16
- Achilles Energy Blueprint
- Achilles Protector Blueprint
- Item: Achilles Laser, Metal: 15000, Manhours: 50000, Maximum Workforce: 10, Initial Cost: 1000000, Initial Materials: 200 Promethium, 1 Open Heart Laser, 3 Love Cylinder Remains, Size: 10, Tech 18
- Size: 190, Tech 18
- Attached Station Kit VIII
- Size: 190, Tech 18