Source SDK: Mastering the Source/File Menu

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The Control Bar
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Edit Menu
File Menu

The File drop down box is the first item located on the Control Bar. It allows you to save, run, and compile your map, as well as perform a number of useful configuration programs.

New(Control+N) edit

Creates a new blank map.

Open...(Control+O) edit

Open a previously created or downloaded map. A set of recently opened maps will appear at the bottom of the File drop down box, for easy access to a map you've previously been working on.

Close edit

Closes a currently opened map. Of course you can always skip this step and simply move onto opening another map, thereby closing the current map automatically.

Save(Ctrl+S) edit

Saves the current version of an already created map.

Save as edit

Saves a newly created map as a brand new file.

Export edit

Export Again edit

Export to .DXF edit

Run Map(F9) edit

Compiles and launches your map, allowing you to personally play test it in game. You do not have to save the changes to your map in order for them to appear in game. On occasion, if you accidentally press F10 instead of F9, you're temporarily unable to launch your map by hotkey, so simply use the button located in the File drop down box.

Convert WAD to VMT... edit

Reload Sounds edit

Exit edit

Closes out the Hammer Editor. Does not close out the Application Browser. Of course this can alternatively be done by clicking the red 'X' icon in the top right corner.

Notes edit

  • If you are currently editing a map when you select the new, open, close, save, save as, or exit button, a question box will appear asking if you'd like to save any currently unsaved changes to your map.
 
The Control Bar
Source SDK: Mastering the Source  
Edit Menu
File Menu