Software Engineers Handbook/Language Dictionary/Java
Java
editHere is the Java wikipedia entry.
Type
editJava is a full, procedural, object-oriented language.
Execution Entry Point
editpublic static void main(String args[])
{
// some functionality here
}
General Syntax
editThe typical statement is completed by a semi-colon. For the assignment of b to a use:
a = b;
Comments
edit// this is an inline comment. Everything after the // is a comment.
Block comments are specified by a starting /* and ending */ They can span multiple lines.
/*
* this is a block comment
*/
Variable Declarations
editint x = 9;
Integer y = new Integer(4);
Method Declaration/Implementation
edit// declaration
private return_type class_name::function_name(argument_1_type arg_1_name,
argument_2_type arg_2_name,
default_argument_type default_arg_name)
{ // implementation
// work with arg_1_name, arg_2_name, and default_arg_name
// depending on the argument types the variables are passed by
// value, reference, or are constant
// don't forget to return something of the return type
return 36;
}
Scope
editScope is defined by curly braces.
{ // this the beginning of a scope
// the scope is about to end
}
Conditional Statements
editIf and only if A is equal to B assign C to D, otherwise, assign E to F.
if( A == B )
{
D = C;
// more code can be added here. It is used if and only if A is equal to B
}
else
{
F = E;
// more code can be added here. It is used if and only if A is not equal to B
}
or
if( A == B )
D = C; //more lines of code are not permitted after this statement
else
F = E;
Alternatively, a switch statement can be used for multiple choice operations. This sample converts a number input to text.
switch( number_value )
{
case 37:
text = "thirty-seven";
break; // this line prevents the program from writing over this value with the
// following code
case 23:
text = "twenty-three";
break;
default: // this is used if none of the previous cases contain the value
text = "unknown number";
}
Looping Statements
editThis code counts from 0 to 9, adding up the contents of the array.
int i = 0;
for( int index = 0; index < 10; index = index + 1 )
{
i = array[index];
}
This code repeats until the number 4 is found. If this runs off of the end of the array, there could be a problem.
int index = 0;
while( 4 != array[index] )
{
index = index + 1;
}
This code increments the counter before the check is made, so that it starts with element 1.
int index = 0;
do
{
index = index + 1;
}
while( 4 != array[index] );
Output Statements
editSystem.out.println( "Hello World!" );
Containers
editContainers inherit from the Collection class. See the java.util package for specific containers including List, LinkedList, Queue, Stack, Dictionary and HashMap.
Algorithms
editThe Collection class has algorithms like sort.
Garbage collection
editGarbage collection is automatic.
Physical Structure
editCode is generally kept in files with a .java extension. It is compiled into Java byte code into files with .class extensions.
Tips
edit- Classes in the Java packages are capitalized, methods are not.
- Everything is a pointer. Use a clone method to avoid operating on the original element of a Collection.
- Arrays start with index 0.
- Don't confuse these two:
= // assignment == // comparison, is equal to
Often using the one you don't want will compile, and will produce results you did not expect.
Web References
edit- Java wikibooks page
- The Sun java page has the API online as well as code examples.
Books and Articles
editpaper references here