Sensory Systems/Visual Signal Processing

Signal Processing edit

As mentioned before the retina is the main component in the eye, because it contains all the light sensitive cells. Without it, the eye would be comparable to a digital camera without the CCD (Charge Coupled Device) sensor. This part elaborates on how the retina perceives the light, how the optical signal is transmitted to the brain and how the brain processes the signal to form enough information for decision making.

Creation of the initial signals - Photosensor Function edit

Vision invariably starts with light hitting the photo-sensitive cells found in the retina. Light-absorbing visual pigments, a variety of enzymes and transmitters in retinal rods and cones will initiate the conversion from visible EM stimuli into electrical impulses, in a process known as photoelectric transduction. Using rods as an example, the incoming visible EM hits rhodopsin molecules, transmembrane molecules found in the rods' outer disk structure. Each rhodopsin molecule consists of a cluster of helices called opsin that envelop and surround 11-cis retinal, which is the part of the molecule that will change due to the energy from the incoming photons. In biological molecules, moieties, or parts of molecules that will cause conformational changes due to this energy is sometimes referred to as chromophores. 11-cis retinal straightens in response to the incoming energy, turning into retinal (all-trans retinal), which forces the opsin helices further apart, causing particular reactive sites to be uncovered. This "activated" rhodopsin molecule is sometimes referred to as Metarhodopsin II. From this point on, even if the visible light stimulation stops, the reaction will continue. The Metarhodopsin II can then react with roughly 100 molecules of a Gs protein called transducing, which then results in as and ß? after the GDP is converted into GTP. The activated as-GTP then binds to cGMP-phosphodiesterase(PDE), suppressing normal ion-exchange functions, which results in a low cytosol concentration of cation ions, and therefore a change in the polarisation of the cell.

The natural photoelectric transduction reaction has an amazing power of amplification. One single retinal rhodopsin molecule activated by a single quantum of light causes the hydrolysis of up to 106 cGMP molecules per second.

Photo Transduction edit
 
Representation of molecular steps in photoactivation (modified from Leskov et al., 2000). Depicted is an outer membrane disk in a rod. Step 1: Incident photon (hν) is absorbed and activates a rhodopsin by conformational change in the disk membrane to R*. Step 2: Next, R* makes repeated contacts with transducin molecules, catalyzing its activation to G* by the release of bound GDP in exchange for cytoplasmic GTP (Step 3). The α and γ subunit G* binds inhibitory γ subunits of the phosphodiesterase (PDE) activating its α and ß subunits. Step 4: Activated PDE hydrolyzes cGMP. Step 5: Guanylyl cyclase (GC) synthesizes cGMP, the second messenger in the phototransduction cascade. Reduced levels of cytosolic cGMP cause cyclic nucleotide gated channels to close preventing further influx of Na+ and Ca2+.
  1. A light photon interacts with the retinal in a photoreceptor. The retinal undergoes isomerisation, changing from the 11-cis to all-trans configuration.
  2. Retinal no longer fits into the opsin binding site.
  3. Opsin therefore undergoes a conformational change to metarhodopsin II.
  4. Metarhodopsin II is unstable and splits, yielding opsin and all-trans retinal.
  5. The opsin activates the regulatory protein transducin. This causes transducin to dissociate from its bound GDP, and bind GTP, then the alpha subunit of transducin dissociates from the beta and gamma subunits, with the GTP still bound to the alpha subunit.
  6. The alpha subunit-GTP complex activates phosphodiesterase.
  7. Phosphodiesterase breaks down cGMP to 5'-GMP. This lowers the concentration of cGMP and therefore the sodium channels close.
  8. Closure of the sodium channels causes hyperpolarization of the cell due to the ongoing potassium current.
  9. Hyperpolarization of the cell causes voltage-gated calcium channels to close.
  10. As the calcium level in the photoreceptor cell drops, the amount of the neurotransmitter glutamate that is released by the cell also drops. This is because calcium is required for the glutamate-containing vesicles to fuse with cell membrane and release their contents.
  11. A decrease in the amount of glutamate released by the photoreceptors causes depolarization of On center bipolar cells (rod and cone On bipolar cells) and hyperpolarization of cone Off bipolar cells.

Without visible EM stimulation, rod cells containing a cocktail of ions, proteins and other molecules, have membrane potential differences of around -40mV. Compared to other nerve cells, this is quite high (-65mV). In this state, the neurotransmitter glutamate is continuously released from the axon terminals and absorbed by the neighbouring bipolar cells. With incoming visble EM and the previously mentioned cascade reaction, the potential difference drops to -70mV. This hyper-polarisation of the cell causes a reduction in the amount of released glutamate, thereby affecting the activity of the bipolar cells, and subsequently the following steps in the visual pathway.

Similar processes exist in the cone-cells and in photosensitive ganglion cells, but make use of different opsins. Photopsin I through III (yellowish-green, green and blue-violet respectively) are found in the three different cone cells and melanopsin (blue) can be found in the photosensitive ganglion cells.

Processing Signals in the Retina edit

 

Different bipolar cells react differently to the changes in the released glutamate. The so called ON and OFF bipolar cells are used to form the direct signal flow from cones to bipolar cells. The ON bipolar cells will depolarise by visible EM stimulation and the corresponding ON ganglion cells will be activated. On the other hand the OFF bipolar cells are hyper polarised by the visible EM stimulation, and the OFF ganglion cells are inhibited. This is the basic pathway of the Direct signal flow. The Lateral signal flow will start from the rods, then go to the bipolar cells, the amacrine cells, and the OFF bipolar cells inhibited by the Rod-amacrine cells and the ON bipolar cells will stimulated via an electrical synapse, after all of the previous steps, the signal will arrive at the ON or OFF ganglion cells and the whole pathway of the Lateral signal flow is established.

When the action potential (AP) in ON, ganglion cells will be triggered by the visible EM stimulus. The AP frequency will increase when the sensor potential increases. In other words, AP depends on the amplitude of the sensor's potential. The region of ganglion cells where the stimulatory and inhibitory effects influence the AP frequency is called receptive field (RF). Around the ganglion cells, the RF is usually composed of two regions: the central zone and the ring-like peripheral zone. They are distinguishable during visible EM adaptation. A visible EM stimulation on the centric zone could lead to AP frequency increase and the stimulation on the periphery zone will decrease the AP frequency. When the light source is turned off the excitation occurs. So the name of ON field (central field ON) refers to this kind of region. Of course the RF of the OFF ganglion cells act the opposite way and is therefore called "OFF field" (central field OFF). The RFs are organised by the horizontal cells. The impulse on the periphery region will be impulsed and transmitted to the central region, and there the so-called stimulus contrast is formed. This function will make the dark seem darker and the light brighter. If the whole RF is exposed to light. the impulse of the central region will predominate.

Signal Transmission to the Cortex edit

As mentioned previously, axons of the ganglion cells converge at the optic disk of the retina, forming the optic nerve. These fibres are positioned inside the bundle in a specific order. Fibres from the macular zone of the retina are in the central portion, and those from the temporal half of the retina take up the periphery part. A partial decussation or crossing occurs when these fibres are outside the eye cavity. The fibres from the nasal halves of each retina cross to the opposite halves and extend to the brain. Those from the temporal halves remain uncrossed. This partial crossover is called the optic chiasma, and the optic nerves past this point are called optic tracts, mainly to distinguish them from single-retinal nerves. The function of the partial crossover is to transmit the right-hand visual field produced by both eyes to the left-hand half of the brain only and vice versa. Therefore the information from the right half of the body, and the right visual field, is all transmitted to the left-hand part of the brain when reaches the posterior part of the fore-brain (diencephalon).

 
The pathway to the central cortex

The information relay between the fibers of optic tracts and the nerve cells occurs in the lateral geniculate bodies, the central part of the visual signal processing, located in the thalamus of the brain. From here the information is passed to the nerve cells in the occipital cortex of the corresponding side of the brain. Connections from the retina to the brain can be separated into a 'parvocellular pathway' and a "magnocellular pathway". The parvocellular pathways signals color and fine detail, whereas the magnocellular pathways detect fast moving stimuli.

 
Connections from the retina to the brain can be separated into a "parvocellular pathway" and a "magnocellular pathway". The parvocellular pathway originates in midget cells in the retina, and signals color and fine detail; magnocellular pathway starts with parasol cells, and detects fast moving stimuli.

Signals from standard digital cameras correspond approximately to those of the parvocellular pathway. To simulate the responses of parvocellular pathways, researchers have been developing neuromorphic sensory systems, which try to mimic spike-based computation in neural systems. Thereby they use a scheme called "address-event representation" for the signal transmission in the neuromorphic electronic systems (Liu and Delbruck 2010 [1]).

Anatomically, the retinal Magno and Parvo ganglion cells respectively project to 2 ventral magnocellular layers and 4 dorsal parvocellular layers of the Lateral Geniculate Nucleus (LGN). Each of the six LGN layers receives inputs from either the ipsilateral or contralateral eye, i.e., the ganglion cells of the left eye cross over and project to layer 1, 4 and 6 of the right LGN, and the right eye ganglion cells project (uncrossed) to its layer 2, 3 and 5. From here the information from the right and left eye is separated.

Although human vision is combined by two halves of the retina and the signal is processed by the opposite cerebral hemispheres, the visual field is considered as a smooth and complete unit. Hence the two visual cortical areas are thought of as being intimately connected. This connection, called corpus callosum is made of neurons, axons and dendrites. Because the dendrites make synaptic connections to the related points of the hemispheres, electric simulation of every point on one hemisphere indicates simulation of the interconnected point on the other hemisphere. The only exception to this rule is the primary visual cortex.

The synapses are made by the optic tract in the respective layers of the lateral geniculate body. Then these axons of these third-order nerve cells are passed up to the calcarine fissure in each occipital lobe of the cerebral cortex. Because bands of the white fibres and axons pair from the nerve cells in the retina go through it, it is called the striate cortex, which incidentally is our primary visual cortex, sometimes known as V1. At this point, impulses from the separate eyes converge to common cortical neurons, which then enables complete input from both eyes in one region to be used for perception and comprehension. Pattern recognition is a very important function of this particular part of the brain, with lesions causing problems with visual recognition or blindsight.

Based on the ordered manner in which the optic tract fibres pass information to the lateral geniculate bodies and after that pass in to the striate area, if one single point stimulation on the retina was found, the response which produced electrically in both lateral geniculate body and the striate cortex will be found at a small region on the particular retinal spot. This is an obvious point-to-point way of signal processing. And if the whole retina is stimulated, the responses will occur on both lateral geniculate bodies and the striate cortex gray matter area. It is possible to map this brain region to the retinal fields, or more usually the visual fields.

Any further steps in this pathway is beyond the scope of this book. Rest assured that, many further levels and centres exist, focusing on particular specific tasks, like for example colour, orientations, spatial frequencies, emotions etc.

Information Processing in the Visual System edit

Equipped with a firmer understanding of some of the more important concepts of the signal processing in the visual system, comprehension or perception of the processed sensory information is the last important piece in the puzzle. Visual perception is the process of translating information received by the eyes into an understanding of the external state of things. It makes us aware of the world around us and allows us to understand it better. Based on visual perception we learn patterns which we then apply later in life and we make decisions based on this and the obtained information. In other words, our survival depends on perception. The field of Visual Perception has been divided into different subfields, due to the fact that processing is too complex and requires of different specialized mechanisms to perceive what is seen. These subfields include: Color Perception, Motion Perception, Depth Perception, and Face Recognition, etc.

Deep Hierarchies in the Primate Visual Cortex edit

 
Deep hierarchies in the visual system

Despite the ever-increasing computational power of electronic systems, there are still many tasks where animals and humans are vastly superior to computers – one of them being the perception and contextualization of information. The classical computer, either the one in your phone or a supercomputer taking up the whole room, is in essence a number-cruncher. It can perform an incredible amount of calculations in a miniscule amount of time. What it lacks is creating abstractions of the information it is working with. If you attach a camera to your computer, the picture it “perceives” is just a grid of pixels, a 2-dimensional array of numbers. A human would immediately recognize the geometry of the scene, the objects in the picture, and maybe even the context of what’s going on. This ability of ours is provided by dedicated biological machinery – the visual system of the brain. It processes everything we see in a hierarchical way, starting from simpler features of the image to more complex ones all the way to classification of objects into categories. Hence the visual system is said to have a deep hierarchy. The deep hierarchy of the primate visual system has inspired computer scientists to create models of artificial neural networks that would also feature several layers where each of them creates higher generalizations of the input data.

Approximately half of the human neocortex is dedicated to vision. The processing of visual information happens over at least 10 functional levels. The neurons in the early visual areas extract simple image features over small local regions of visual space. As the information gets transmitted to higher visual areas, neurons respond to increasingly complex features. With higher levels of information processing the representations become more invariant – less sensitive to the exact feature size, rotation or position. In addition, the receptive field size of neurons in higher visual areas increases, indicating that they are tuned to more global image features. This hierarchical structure allows for efficient computing – different higher visual areas can use the same information computed in the lower areas. The generic scene description that is made in the early visual areas is used by other parts of the brain to complete various different tasks, such as object recognition and categorization, grasping, manipulation, movement planning etc.

Sub-cortical vision edit

The neural processing of visual information starts already before any of the cortical structures. Photoreceptors on the retina detect light and send signals to retinal ganglion cells. The receptive field size of a photoreceptor is one 100th of a degree (a one degree large receptive field is roughly the size of your thumb, when you have your arm stretched in front of you). The number of inputs to a ganglion cell and therefore its receptive field size depends on the location – in the center of the retina it receives signals from as few as five receptors, while in the periphery a single cell can have several thousand inputs. This implies that the highest spatial resolution is in the center of the retina, also called the fovea. Due to this property primates posses a gaze control mechanism that directs the eyesight so that the features of interest project onto the fovea.

Ganglion cells are selectively tuned to detect various features of the image, such as luminance contrast, color contrast, and direction and speed of movement. All of these features are the primary information used further up the processing pipeline. If there are visual stimuli that are not detectable by ganglion cells, then they are also not available for any cortical visual area.

Ganglion cells project to a region in thalamus called lateral geniculate nucleus (LGN), which in turn relays the signals to the cortex. There is no significant computation known to happen in LGN – there is almost a one-to-one correspondence between retinal ganglion and LGN cells. However, only 5% of the inputs to LGN come from the retina – all the other inputs are cortical feedback projections. Although the visual system is often regarded as a feed-forward system, the recurrent feedback connections as well as lateral connections are a common feature seen throughout the visual cortex. The role of the feedback is not yet fully understood but it is proposed to be attributed to processes like attention, expectation, imagination and filling-in the missing information.

Cortical vision edit

 
Main areas of the visual system

The visual cortex can be divided into three large parts – the occipital part which receives input from LGN and then sends outputs to dorsal and ventral streams. Occipital part includes the areas V1-V4 and MT, which process different aspects of visual information and gives rise to a generic scene representation. The dorsal pathway is involved in the analysis of space and in action planning. The ventral pathway is involved in object recognition and categorization.

V1 is the first cortical area that processes visual information. It is sensitive to edges, gratings, line-endings, motion, color and disparity (angular difference between the projections of a point onto the left and right retinas). The most straight forward example of the hierarchical bottom-up processing is the linear combination of the inputs from several ganglion cells with center-surround receptive fields to create a representation of a bar. This is done by the simple cells of V1 and was first described by the prominent neuroscientists Hubel and Wiesel. This type of information integration implies that the simple cells are sensitive to the exact location of the bar and have a relatively small receptive field. The complex cells of V1 receive inputs from the simple cells, and while also responding to linear oriented patterns they are not sensitive to the exact position of the bar and have a larger receptive field. The computation present in this step could be a MAX-like operation which produces responses similar in amplitude to the larger of the responses pertaining to the individual stimuli. Some simple and complex cells can also detect the end of a bar, and a fraction of V1 cells are also sensitive to local motion within their respective receptive fields.

Area V2 features more sophisticated contour representation including texture-defined contours, illusory contours and contours with border ownership. V2 also builds upon the absolute disparity detection in V1 and features cells that are sensitive to relative disparity which is the difference between the absolute disparities of two points in space. Area V4 receives inputs from V2 and area V3, but very little is known about the computation taking place in V3. Area V4 features neurons that are sensitive to contours with different curvature and vertices with particular angles. Another important feature is the coding for luminance-invariant hue. This is in contrast to V1 where neurons respond to color opponency along the two principle axis (red-green and yellow-blue) rather than the actual color. V4 further outputs to the ventral stream, to inferior temporal cortex (IT) which has been shown through lesion studies to be essential for object discrimination.

Inferior temporal cortex: object discrimination edit

 
Stimulus reduction in area TE

Inferior temporal cortex (IT) is divided into two areas: TEO and TE. Area TEO integrates information about the shapes and relative positions of multiple contour elements and features mostly cells which respond to simple combinations of features. The receptive field size of TEO neurons is about 3-5 degrees. Area TE features cells with significantly larger receptive fields (10-20 degrees) which respond to faces, hands and complex feature configurations. Cells in TE respond to visual features that are a simpler generalization of the object of interest but more complex than simple bars or spots. This was shown using a stimulus-reduction method by Tanaka et al. where first a response to an object is measured and then the object is replaced by simpler representations until the critical feature that the TE neurons are responding to is narrowed down.

It appears that the neurons in IT pull together various features of medium complexity from lower levels in the ventral stream to build models of object parts. The neurons in TE that are selective to specific objects have to fulfil two seemingly contradictory requirements – selectivity and invariance. They have to distinguish between different objects by the means of sensitivity to features in the retinal images. However, the same object can be viewed from different angles and distances at different light conditions yielding highly dissimilar retinal images of the same object. To treat all these images as equivalent, invariant features must be derived that are robust against certain transformations, such as changes in position, illumination, size on the retina etc. Neurons in area TE show invariance to position and size as well as to partial occlusion, position-in-depth and illumination direction. Rotation in depth has been shown to have the weakest invariance, with the exception if the object is a human face.

Object categories are not yet explicitly present in area TE – a neuron might typically respond to several but not all exemplars of the same category (e.g., images of trees) and it might also respond to exemplars of different categories (e.g., trees and non-trees). Object recognition and classification most probably involves sampling from a larger population of TE neurons as well as receiving inputs from additional brain areas, e.g., those that are responsible for understanding the context of the scene. Recent readout experiments have demonstrated that statistical classifiers (e.g. support vector machines) can be trained to classify objects based on the responses of a small number of TE neurons. Therefore, a population of TE neurons in principle can reliably signal object categories by their combined activity. Interestingly, there are also reports on highly selective neurons in medial temporal lobe that respond to very specific cues, e.g., to the tower of Pisa in different images or to a particular person’s face.

Learning in the Visual System edit

Learning can alter the visual feature selectivity of neurons, with the effect of learning becoming stronger at higher hierarchical levels. There is no known evidence on learning in the retina and also the orientation maps in V1 seem to be genetically largely predetermined. However, practising orientation identification improves orientation coding in V1 neurons, by increasing the slope of the tuning curve. Similar but larger effects have been seen in V4. In area TE relatively little visual training has noticeable physiological effects on visual perception, on a single cell level as well as in fMRI. For example, morphing two objects into each other increases their perceived similarity. Overall it seems that the even the adult visual cortex is considerably plastic, and the level of plasticity can be significantly increased, e.g., by administering specific drugs or by living in an enriched environment.

Deep Neural Networks edit

Similarly to the deep hierarchy of the primate visual system, deep learning architectures attempt to model high-level abstractions of the input data by using multiple levels of non-linear transformations. The model proposed by Hubel and Wiesel where information is integrated and propagated in a cascade from retina and LGN to simple cells and complex cells in V1 inspired the creation of one of the first deep learning architectures, the neocognitron – a multilayered artificial neural network model. It was used for different pattern recognition tasks, including the recognition of handwritten characters. However, it took a lot of time to train the network (in the order of days) and since its inception in the 1980s deep learning didn’t get much attention until the mid-2000s with the abundance of digital data and the invention of faster training algorithms. Deep neural networks have proved themselves to be very effective in tasks that not so long ago seemed possible only for humans to perform, such as recognizing the faces of particular people in photos, understanding human speech (to some extent) and translating text from foreign languages. Furthermore, they have proven to be of great assistance in industry and science to search for potential drug candidates, map real neural networks in the brain and predict the functions of proteins. It must be noted that deep learning is only very loosely inspired from the brain and is much more of an achievement of the field of computer science / machine learning than of neuroscience. The basic parallels are that the deep neural networks are composed of units that integrate information inputs in a non-linear manner (neurons) and send signals to each other (synapses) and that there are different levels of increasingly abstract representations of the data. The learning algorithms and mathematical descriptions of the “neurons” used in deep learning are very different from the actual processes taking place in the brain. Therefore, the research in deep learning, while giving a huge push to a more sophisticated artificial intelligence, can give only limited insights about the brain.

 
Example of a neuron with its main components.
 
Example of a base unit of the neural networks. In the example the activation function is a Rectified Linear Unit (ReLU), but there are also other possibilities, among which the sigmoid or the hyperbolic tangent. The bias changes the threshold of activation of the unit, and as such it is analogous to the value of the threshold for the action potential in the neuron.
 
Example of a deep neural network. Each square represents one unit as described in the image above.

References edit

Papers on the deep hierarchies in the visual system
  • Kruger, N.; Janssen, P.; Kalkan, S.; Lappe, M.; Leonardis, A.; Piater, J.; Rodriguez-Sanchez, A. J.; Wiskott, L. (August 2013). "Deep Hierarchies in the Primate Visual Cortex: What Can We Learn for Computer Vision?". IEEE Transactions on Pattern Analysis and Machine Intelligence. 35 (8): 1847–1871. doi:10.1109/TPAMI.2012.272.
  • Poggio, Tomaso; Riesenhuber, Maximilian (1 November 1999). Nature Neuroscience. 2 (11): 1019–1025. doi:doi:10.1038/14819. {{cite journal}}: Check |doi= value (help); Missing or empty |title= (help)
Stimulus reduction experiment
Evidence on learning in the visual system
  • Li, Nuo; DiCarlo, James J. (23 September 2010). "Unsupervised Natural Visual Experience Rapidly Reshapes Size-Invariant Object Representation in Inferior Temporal Cortex". Neuron. 67 (6): 1062–1075. doi:10.1016/j.neuron.2010.08.029.
  • Raiguel, S.; Vogels, R.; Mysore, S. G.; Orban, G. A. (14 June 2006). "Learning to See the Difference Specifically Alters the Most Informative V4 Neurons". Journal of Neuroscience. 26 (24): 6589–6602. doi:10.1523/JNEUROSCI.0457-06.2006.
  • Schoups, A; Vogels, R; Qian, N; Orban, G (2 August 2001). "Practising orientation identification improves orientation coding in V1 neurons". Nature. 412 (6846): 549–53. PMID 11484056.
A recent and accessible overview of the status quo of the deep learning research
  • Jones, Nicola (8 January 2014). "Computer science: The learning machines". Nature. 505 (7482): 146–148. doi:10.1038/505146a.

Motion Perception edit

Motion Perception is the process of inferring speed and direction of moving objects. Area V5 in humans and area MT (Middle Temporal) in primates are responsible for cortical perception of Motion. Area V5 is part of the extrastriate cortex, which is the region in the occipital region of the brain next to the primary visual cortex. The function of Area V5 is to detect speed and direction of visual stimuli, and integrate local visual motion signals into global motion. Area V1 or Primary Visual cortex is located in the occipital lobe of the brain in both hemispheres. It processes the first stage of cortical processing of visual information. This area contains a complete map of the visual field covered by the eyes. The difference between area V5 and area V1 (Primary Visual Cortex) is that area V5 can integrate motion of local signals or individual parts of an object into a global motion of an entire object. Area V1, on the other hand, responds to local motion that occurs within the receptive field. The estimates from these many neurons are integrated in Area V5.

Movement is defined as changes in retinal illumination over space and time. Motion signals are classified into First order motions and Second order motions. These motion types are briefly described in the following paragraphs.

 
Example of a "Beta movement".

First-order motion perception refers to the motion perceived when two or more visual stimuli switch on and off over time and produce different motion perceptions. First order motion is also termed "apparent motion,” and it is used in television and film. An example of this is the "Beta movement", which is an illusion in which fixed images seem to move, even though they do not move in reality. These images give the appearance of motion, because they change and move faster than what the eye can detect. This optical illusion happens because the human optic nerve responds to changes of light at ten cycles per second, so any change faster than this rate will be registered as a continuum motion, and not as separate images.

Second order motion refers to the motion that occurs when a moving contour is defined by contrast, texture, flicker or some other quality that does not result in an increase in luminance or motion energy of the image. Evidence suggests that early processing of First order motion and Second order motion is carried out by separate pathways. Second order mechanisms have poorer temporal resolution and are low-pass in terms of the range of spatial frequencies to which they respond. Second-order motion produces a weaker motion aftereffect. First and second-order signals are combined in are V5.

In this chapter, we will analyze the concepts of Motion Perception and Motion Analysis, and explain the reason why these terms should not be used interchangeably. We will analyze the mechanisms by which motion is perceived such as Motion Sensors and Feature Tracking. There exist three main theoretical models that attempt to describe the function of neuronal sensors of motion. Experimental tests have been conducted to confirm whether these models are accurate. Unfortunately, the results of these tests are inconclusive, and it can be said that no single one of these models describes the functioning of Motion Sensors entirely. However, each of these models simulates certain features of Motion Sensors. Some properties of these sensors are described. Finally, this chapter shows some motion illusions, which demonstrate that our sense of motion can be mislead by static external factors that stimulate motion sensors in the same way as motion.

Motion Analysis and Motion Perception edit

The concepts of Motion Analysis and Motion Perception are often confused as interchangeable. Motion Perception and Motion Analysis are important to each other, but they are not the same.

Motion Analysis refers to the mechanisms in which motion signals are processed. In a similar way in which Motion Perception does not necessarily depend on signals generated by motion of images in the retina, Motion Analysis may or may not lead to motion perception. An example of this phenomenon is Vection, which occurs when a person perceives that she is moving when she is stationary, but the object that she observes is moving. Vection shows that motion of an object can be analyzed, even though it is not perceived as motion coming from the object. This definition of Motion analysis suggests that motion is a fundamental image property. In the visual field, it is analyzed at every point. The results from this analysis are used to derive perceptual information.

Motion Perception refers to the process of acquiring perceptual knowledge about motion of objects and surfaces in an image. Motion is perceived either by delicate local sensors in the retina or by feature tracking. Local motion sensors are specialized neurons sensitive to motion, and analogous to specialized sensors for color. Feature tracking is an indirect way to perceive motion, and it consists of inferring motion from changes in retinal position of objects over time. It is also referred to as third order motion analysis. Feature tracking works by focusing attention to a particular object and observing how its position has changed over time.

Motion Sensors edit

Detection of motion is the first stage of visual processing, and it happens thanks to specialized neural processes, which respond to information regarding local changes of intensity of images over time. Motion is sensed independently of other image properties at all locations in the image. It has been proven that motion sensors exist, and they operate locally at all points in the image. Motion sensors are dedicated neuronal sensors located in the retina that are capable of detecting a motion produced by two brief and small light flashes that are so close together that they could not be detected by feature tracking. There exist three main models that attempt to describe the way that these specialized sensors work. These models are independent of one another, and they try to model specific characteristics of Motion Perception. Although there is not sufficient evidence to support that any of these models represent the way the visual system (motion sensors particularly) perceives motion, they still correctly model certain functions of these sensors.

 
Two different mechanisms for motion detection. Left) A "Reichardt detector" consists of two mirror-symmetrical subunits. In each subunit, the luminance values as measured in two adjacent points become multiplied (M) with each other after one of them is delayed by a low-pass filter with time-constant τ. The resulting output signals of the multipliers become finally subtracted. Right) In the gradient detector, the temporal luminance gradient as measured after one photoreceptor (δI/δt, Left) is divided by the spatial luminance gradient (δI/δx). Here, the spatial gradient is approximated by the difference between the luminance values in two adjacent points.

The Reichardt Detector

The Reichardt Detector is used to model how motion sensors respond to First order motion signals. When an objects moves from point A in the visual field to point B, two signals are generated: one before the movement began and another one after the movement has completed. This model perceives this motion by detecting changes in luminance at one point on the retina and correlating it with a change in luminance at another point nearby after a short delay. The Reichardt Detector operates based on the principle of correlation (statistical relation that involves dependency). It interprets a motion signal by spatiotemporal correlation of luminance signals at neighboring points. It uses the fact that two receptive fields at different points on the trajectory of a moving object receive a time shifted version of the same signal – a luminance pattern moves along an axis and the signal at one point in the axis is a time shifted version of a previous signal in the axis. The Reichardt Detector model has two spatially separate neighboring detectors. The output signals of the detectors are multiplied (correlated) in the following way: a signal multiplied by a second signal that is the time-shifted version of the original. The same procedure is repeated but in the reverse direction of motion (the signal that was time-shifted becomes the first signal and vice versa). Then, the difference between these two multiplications is taken, and the outcome gives the speed of motion. The response of the detector depends upon the stimulus’ phase, contrast and speed. Many detectors tuned at different speeds are necessary to encode the true speed of the pattern. The most compelling experimental evidence for this kind of detector comes from studies of direction discrimination of barely visible targets.


Motion-Energy Filtering

Motion Energy Filter is a model of Motion Sensors based on the principle of phase invariant filters. This model builds spatio-temporal filters oriented in space-time to match the structure of moving patterns. It consists of separable filters, for which spatial profiles remain the same shape over time but are scaled by the value of the temporal filters. Motion Energy Filters match the structure of moving patterns by adding together separable filters. For each direction of motion, two space-time filters are generated: one, which is symmetric (bar-like), and one which is asymmetric (edge-like). The sum of the squares of these filters is called the motion energy. The difference in the signal for the two directions is called the opponent energy. This result is then divided by the squared output of another filter, which is tuned to static contrast. This division is performed to take into account the effect of contrast in the motion. Motion Energy Filters can model a number of motion phenomenon, but it produces a phase independent measurement, which increases with speed but does not give a reliable value of speed.


Spatiotemporal Gradients


 

This model of Motion sensors was originally developed in the field of computer vision, and it is based on the principle that the ratio of the temporal derivative of image brightness to the spatial derivative of image brightness gives the speed of motion. It is important to note that at the peaks and troughs of the image, this model will not compute an adequate answer, because the derivative in the denominator would be zero. In order to solve this problem, the first-order and higher-order spatial derivatives with respect to space and time can also be analyzed. Spatiotemporal Gradients is a good model for determining the speed of motion at all points in the image.

Motion Sensors are Orientation-Selective edit

One of the properties of Motion Sensors is orientation-selectivity, which constrains motion analysis to a single dimension. Motion sensors can only record motion in one dimension along an axis orthogonal to the sensor’s preferred orientation. A stimulus that contains features of a single orientation can only be seen to move in a direction orthogonal to the stimulus’ orientation. One-dimensional motion signals give ambiguous information about the motion of two-dimensional objects. A second stage of motion analysis is necessary in order to resolve the true direction of motion of a 2-D object or pattern. 1-D motion signals from sensors tuned to different orientations are combined to produce an unambiguous 2-D motion signal. Analysis of 2-D motion depends on signals from local broadly oriented sensors as well as on signals from narrowly oriented sensors.

Feature Tracking edit

Another way in which we perceive motion is through Feature Tracking. Feature Tracking consists of analyzing whether or not the local features of an object have changed positions, and inferring movement from this change. In this section, some features about Feature trackers are mentioned.

Feature trackers fail when a moving stimulus occurs very rapidly. Feature trackers have the advantage over Motion sensors that they can perceive movement of an object even if the movement is separated by intermittent blank intervals. They can also separate these two stages (movements and blank intervals). Motion sensors, on the other hand, would just integrate the blanks with the moving stimulus and see a continuous movement. Feature trackers operate on the locations of identified features. For that reason, they have a minimum distance threshold that matches the precision with which locations of features can be discriminated. Feature trackers do not show motion aftereffects, which are visual illusions that are caused as a result of visual adaptation. Motion aftereffects occur when, after observing a moving stimulus, a stationary object appears to be moving in the opposite direction of the previously observed moving stimulus. It is impossible for this mechanism to monitor multiple motions in different parts of the visual field and at the same time. On the other hand, multiple motions are not a problem for motion sensors, because they operate in parallel across the entire visual field.

Experiments have been conducted using the information above to reach interesting conclusions about feature trackers. Experiments with brief stimuli have shown that color patterns and contrast patterns at high contrasts are not perceived by feature trackers but by motion sensors. Experiments with blank intervals have confirmed that feature tracking can occur with blank intervals in the display. It is only at high contrast that motion sensors perceive the motion of chromatic stimuli and contrast patterns. At low contrasts feature trackers analyze the motion of both chromatic patterns and contrast envelopes and at high contrasts motion sensors analyze contrast envelopes. Experiments in which subjects make multiple motion judgments suggest that feature tracking is a process that occurs under conscious control and that it is the only way we have to analyze the motion of contrast envelopes in low-contrast displays. These results are consistent with the view that the motion of contrast envelopes and color patterns depends on feature tracking except when colors are well above threshold or mean contrast is high. The main conclusion of these experiments is that it is probably feature tracking that allows perception of contrast envelopes and color patterns.

Motion Illusions edit

As a consequence of the process in which Motion detection works, some static images might seem to us like they are moving. These images give an insight into the assumptions that the visual system makes, and are called visual illusions.

A famous Motion Illusion related to first order motion signals is the Phi phenomenon, which is an optical illusion that makes us perceive movement instead of a sequence of images. This motion illusion allows us to watch movies as a continuum and not as separate images. The phi phenomenon allows a group of frozen images that are changed at a constant speed to be seen as a constant movement. The Phi phenomenon should not be confused with the Beta Movement, because the former is an apparent movement caused by luminous impulses in a sequence, while the later one is an apparent movement caused by luminous stationary impulses.

Motion Illusions happen when Motion Perception, Motion Analysis and the interpretation of these signals are misleading, and our visual system creates illusions about motion. These illusions can be classified according to which process allows them to happen. Illusions are classified as illusions related to motion sensing, 2D integration, and 3D interpretation

The most popular illusions concerning motion sensing are four-stroke motion, RDKs and second order motion signals illusions. The most popular motion illusions concerning 2D integration are Motion Capture, Plaid Motion and Direct Repulsion. Similarly, the ones concerning 3D interpretation are Transformational Motion, Kinetic Depth, Shadow Motion, Biological Motion, Stereokinetic motion, Implicit Figure Motion and 2 Stroke Motion. There are far more Motion Illusions, and they all show something interesting regarding human Motion Detection, Perception and Analysis mechanisms. For more information, visit the following link: http://www.lifesci.sussex.ac.uk/home/George_Mather/Motion/

Open Problems edit

Although we still do not understand most of the specifics regarding Motion Perception, understanding the mechanisms by which motion is perceived as well as motion illusion can give the reader a good overview of the state of the art in the subject. Some of the open problems regarding Motion Perception are the mechanisms of formation of 3D images in global motion and the Aperture Problem.

Global motion signals from the retina are integrated to arrive at a 2 dimensional global motion signal; however, it is unclear how 3D global motion is formed. The Aperture Problem occurs because each receptive field in the visual system covers only a small piece of the visual world, which leads to ambiguities in perception. The aperture problem refers to the problem of a moving contour that, when observed locally, is consistent with different possibilities of motion. This ambiguity is geometric in origin - motion parallel to the contour cannot be detected, as changes to this component of the motion do not change the images observed through the aperture. The only component that can be measured is the velocity orthogonal to the contour orientation; for that reason, the velocity of the movement could be anything from the family of motions along a line in velocity space. This aperture problem is not only observed in straight contours, but also in smoothly curved ones, since they are approximately straight when observed locally. Although the mechanisms to solve the Aperture Problem are still unknown, there exist some hypothesis on how it could be solved. For example, it could be possible to resolve this problem by combining information across space or from different contours of the same object.

Conclusions edit

In this chapter, we introduced Motion Perception and the mechanisms by which our visual system detects motion. Motion Illusions showed how Motion signals can be misleading, and consequently lead to incorrect conclusions about motion. It is important to remember that Motion Perception and Motion Analysis are not the same. Motion Sensors and Feature trackers complement each other to make the visual system perceive motion.

Motion Perception is complex, and it is still an open area of research. This chapter describes models about the way that Motion Sensors function, and hypotheses about Feature trackers characteristics; however, more experiments are necessary to learn about the characteristics of these mechanisms and be able to construct models that resemble the actual processes of the visual system more accurately.

The variety of mechanisms of motion analysis and motion perception described in this chapter, as well as the sophistication of the artificial models designed to describe them demonstrate that there is much complexity in the way in which the cortex processes signals from the outside environment. Thousands of specialized neurons integrate and interpret pieces of local signals to form global images of moving objects in our brain. Understanding that so many actors and processes in our bodies must work in concert to perceive motion makes our ability to it all the more remarkable that we as humans are able to do it with such ease.